Dy3DGS-SLAM: Monocular 3D Gaussian Splatting SLAM for Dynamic Environments
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Abstract (arXiv)
Current Simultaneous Localization and Mapping (SLAM) methods based on Neural Radiance Fields (NeRF) or 3D Gaussian Splatting excel in reconstructing static 3D scenes but struggle with tracking and reconstruction in dynamic environments, such as real-world scenes with moving elements. Existing NeRF-based SLAM approaches addressing dynamic challenges typically rely on RGB-D inputs, with few methods accommodating pure RGB input. To overcome these limitations, we propose Dy3DGS-SLAM, the first 3D Gaussian Splatting (3DGS) SLAM method for dynamic scenes using monocular RGB input. To address dynamic interference, we fuse optical flow masks and depth masks through a probabilistic model to obtain a fused dynamic mask. With only a single network iteration, this can constrain tracking scales and refine rendered geometry. Based on the fused dynamic mask, we designed a novel motion loss to constrain the pose estimation network for tracking. In mapping, we use the rendering loss of dynamic pixels, color, and depth to eliminate transient interference and occlusion caused by dynamic objects. Experimental results demonstrate that Dy3DGS-SLAM achieves state-of-the-art tracking and rendering in dynamic environments, outperforming or matching existing RGB-D methods.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 28 of its 39 references that are in the map. First posted on arXiv 6 Jun 2025.
Builds on
28 of 39 references.
References · 28
- 2015Deep Residual Learning for Image Recognitioncited by 52,096
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2024Depth Anything V2cited by 1,422
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023Gaussian Splatting SLAMcited by 415
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
16 more
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 184
- 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
- 2018DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenescited by 134
- 2020TartanVO: A Generalizable Learning-based VOcited by 108
- 2018DS-SLAM: A Semantic Visual SLAM towards Dynamic Environmentscited by 91
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2020FlowFusion: Dynamic Dense RGB-D SLAM Based on Optical Flowcited by 37
- 2022DytanVO: Joint Refinement of Visual Odometry and Motion Segmentation in Dynamic Environmentscited by 27
- 2024RoDyn-SLAM: Robust Dynamic Dense RGB-D SLAM with Neural Radiance Fieldscited by 22
- 2021AirDOS: Dynamic SLAM benefits from Articulated Objectscited by 21
- 2024Evaluating Modern Approaches in 3D Scene Reconstruction: NeRF vs Gaussian-Based Methodscited by 16
- 2024NID-SLAM: Neural Implicit Representation-based RGB-D SLAM in dynamic environmentscited by 10
Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directionscited by 2
- 2026RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstructioncited by 1
- 2026Efficient Segment Anything with Depth-Aware Fusion and Limited Training Datacited by 0
- 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wildcited by 0
- 2026SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wild13 Sep 2026
- 2026RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstruction24 Feb 2026
- 2026Efficient Segment Anything with Depth-Aware Fusion and Limited Training Data12 Feb 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026