mlsanityData to 14 Oct 2026

CoTaP: Compliant Task Pipeline and Reinforcement Learning of Its Controller with Compliance Modulation

arXiv 2509.25443 ↗First posted 29 Sep 2025cs.ROcited by 1

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

Humanoid whole-body locomotion control is a critical approach for humanoid robots to leverage their inherent advantages. Learning-based control methods derived from retargeted human motion data provide an effective means of addressing this issue. However, because most current human datasets lack measured force data, and learning-based robot control is largely position-based, achieving appropriate compliance during interaction with real environments remains challenging. This paper presents Compliant Task Pipeline (CoTaP): a pipeline that leverages compliance information in the learning-based structure of humanoid robots. A two-stage dual-agent reinforcement learning framework combined with model-based compliance control for humanoid robots is proposed. In the training process, first a base policy with a position-based controller is trained; then in the distillation, the upper-body policy is combined with model-based compliance control, and the lower-body agent is guided by the base policy. In the upper-body control, adjustable task-space compliance can be specified and integrated with other controllers through compliance modulation on the symmetric positive definite (SPD) manifold, ensuring system stability. We validated the feasibility of the proposed strategy in simulation, primarily comparing the responses to external disturbances under different compliance settings.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 16 of its 34 references that are in the map. First posted on arXiv 29 Sep 2025.

Builds on

16 of 34 references.

Closest ancestors · 4

Same direction, newest first

  1. 2025FACET: Force-Adaptive Control via Impedance Reference Tracking for Legged Robots11 May
  2. 2025Variable Stiffness for Robust Locomotion through Reinforcement Learning13 Feb
  3. 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation7 Mar
  4. 2024Whole-body Humanoid Robot Locomotion with Human Reference28 Feb

Other references · 12

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2016Generative Adversarial Imitation Learningcited by 1,597
  3. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  4. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 218
  5. 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 185
  6. 2024Expressive Whole-Body Control for Humanoid Robotscited by 139
  7. 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 101
  8. 2025Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learningcited by 61
  9. 2025FALCON: Learning Force-Adaptive Humanoid Loco-Manipulationcited by 40
  10. 2023HumanMimic: Learning Natural Locomotion and Transitions for Humanoid Robot via Wasserstein Adversarial Imitationcited by 32
  11. 2025JAEGER: Dual-Level Humanoid Whole-Body Controllercited by 6
  12. 2025Learning Quiet Walking for a Small Home Robotcited by 4

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026LAC: Linear and Angular Compliance for Humanoid Whole-body Control ↗
  2. 2025FLAM: Foundation Model-Based Body Stabilization for Humanoid Locomotion and Manipulation
  3. 2026CEER2: Directional and Tunable End-Effector and Root Compliance for Humanoid Loco-Manipulation ↗
  4. 2025SoftMimic: Learning Compliant Whole-body Control from Examples
  5. 2025GentleHumanoid: Learning Upper-body Compliance for Contact-rich Human and Object Interaction
  6. 2025EMP: Executable Motion Prior for Humanoid Robot Standing Upper-body Motion Imitation
  7. 2026Smoothness as a Constraint for Stable Humanoid Locomotion
  8. 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending