mlsanityData to 7 Oct 2026

Dual-stream Transformer-GCN Model with Contextualized Representations Learning for Monocular 3D Human Pose Estimation

arXiv 2504.01764 ↗First posted 2 Apr 2025cs.CV cs.AIcited by 0

Not on the map. Why?

Abstract (arXiv)

This paper introduces a novel approach to monocular 3D human pose estimation using contextualized representation learning with the Transformer-GCN dual-stream model. Monocular 3D human pose estimation is challenged by depth ambiguity, limited 3D-labeled training data, imbalanced modeling, and restricted model generalization. To address these limitations, our work introduces a groundbreaking motion pre-training method based on contextualized representation learning. Specifically, our method involves masking 2D pose features and utilizing a Transformer-GCN dual-stream model to learn high-dimensional representations through a self-distillation setup. By focusing on contextualized representation learning and spatial-temporal modeling, our approach enhances the model's ability to understand spatial-temporal relationships between postures, resulting in superior generalization. Furthermore, leveraging the Transformer-GCN dual-stream model, our approach effectively balances global and local interactions in video pose estimation. The model adaptively integrates information from both the Transformer and GCN streams, where the GCN stream effectively learns local relationships between adjacent key points and frames, while the Transformer stream captures comprehensive global spatial and temporal features. Our model achieves state-of-the-art performance on two benchmark datasets, with an MPJPE of 38.0mm and P-MPJPE of 31.9mm on Human3.6M, and an MPJPE of 15.9mm on MPI-INF-3DHP. Furthermore, visual experiments on public datasets and in-the-wild videos demonstrate the robustness and generalization capabilities of our approach.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 39 of its 49 references that are in the map. First posted on arXiv 2 Apr 2025.

Builds on

39 of 49 references.

References · 39

  1. 2017Attention Is All You Needcited by 59,932
  2. 2021Masked Autoencoders Are Scalable Vision Learnerscited by 7,339
  3. 2016Convolutional Neural Networks on Graphs with Fast Localized Spectral Filteringcited by 2,085
  4. 2018An Empirical Evaluation of Generic Convolutional and Recurrent Networks for Sequence Modelingcited by 1,447
  5. 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
  6. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
  7. 2022data2vec: A General Framework for Self-supervised Learning in Speech, Vision and Languagecited by 718
  8. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
  9. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
  10. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
  11. 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 401
  12. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
27 more
  1. 2013DeepPose: Human Pose Estimation via Deep Neural Networkscited by 305
  2. 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 271
  3. 2021Revisiting Skeleton-based Action Recognitioncited by 256
  4. 2019Semantic Graph Convolutional Networks for 3D Human Pose Regressioncited by 204
  5. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
  6. 2022MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Videocited by 158
  7. 2022Efficient Self-supervised Learning with Contextualized Target Representations for Vision, Speech and Languagecited by 108
  8. 2021TokenPose: Learning Keypoint Tokens for Human Pose Estimationcited by 106
  9. 20213D Human Action Representation Learning via Cross-View Consistency Pursuitcited by 105
  10. 2022DiffPose: Toward More Reliable 3D Pose Estimationcited by 99
  11. 2020SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approachcited by 94
  12. 2021Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimationcited by 94
  13. 2023PoseFormerV2: Exploring Frequency Domain for Efficient and Robust 3D Human Pose Estimationcited by 91
  14. 2017Exploiting temporal information for 3D pose estimationcited by 89
  15. 2020Motion Guided 3D Pose Estimation from Videoscited by 85
  16. 2022Learning Multi-dimensional Edge Feature-based AU Relation Graph for Facial Action Unit Recognitioncited by 81
  17. 2023Diffusion-Based 3D Human Pose Estimation with Multi-Hypothesis Aggregationcited by 81
  18. 2022P-STMO: Pre-Trained Spatial Temporal Many-to-One Model for 3D Human Pose Estimationcited by 80
  19. 2021SimCC: a Simple Coordinate Classification Perspective for Human Pose Estimationcited by 68
  20. 2023MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Networkcited by 62
  21. 2017Human Pose Regression by Combining Indirect Part Detection and Contextual Informationcited by 52
  22. 2021Conditional Directed Graph Convolution for 3D Human Pose Estimationcited by 52
  23. 2023GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Videocited by 46
  24. 2023Human Pose as Compositional Tokenscited by 45
  25. 2024Disentangled Diffusion-Based 3D Human Pose Estimation with Hierarchical Spatial and Temporal Denoisercited by 13
  26. 2021GraFormer: Graph Convolution Transformer for 3D Pose Estimationcited by 10
  27. 2023Double-chain Constraints for 3D Human Pose Estimation in Images and Videoscited by 4

Built on by

Not cited yet.