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Neural Scene Decomposition for Multi-Person Motion Capture

arXiv 1903.05684 ↗First posted 13 Mar 2019cs.CVcited by 21

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Abstract (arXiv)

Learning general image representations has proven key to the success of many computer vision tasks. For example, many approaches to image understanding problems rely on deep networks that were initially trained on ImageNet, mostly because the learned features are a valuable starting point to learn from limited labeled data. However, when it comes to 3D motion capture of multiple people, these features are only of limited use. In this paper, we therefore propose an approach to learning features that are useful for this purpose. To this end, we introduce a self-supervised approach to learning what we call a neural scene decomposition (NSD) that can be exploited for 3D pose estimation. NSD comprises three layers of abstraction to represent human subjects: spatial layout in terms of bounding-boxes and relative depth; a 2D shape representation in terms of an instance segmentation mask; and subject-specific appearance and 3D pose information. By exploiting self-supervision coming from multiview data, our NSD model can be trained end-to-end without any 2D or 3D supervision. In contrast to previous approaches, it works for multiple persons and full-frame images. Because it encodes 3D geometry, NSD can then be effectively leveraged to train a 3D pose estimation network from small amounts of annotated data.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Mar 2019.

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Citing papers per year: 2021: 8; 2022: 4; 2023: 6; 2024: 2; 2025: 1.

21 papers.

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  1. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  2. 2021PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimationcited by 88
  3. 2021ElePose: Unsupervised 3D Human Pose Estimation by Predicting Camera Elevation and Learning Normalizing Flows on 2D Posescited by 35
  4. 2021GANSeg: Learning to Segment by Unsupervised Hierarchical Image Generationcited by 19
  5. 2022AutoLink: Self-supervised Learning of Human Skeletons and Object Outlines by Linking Keypointscited by 17
  6. 2023Rethinking Self-Supervised Visual Representation Learning in Pre-training for 3D Human Pose and Shape Estimationcited by 7
  7. 2023Self-Correctable and Adaptable Inference for Generalizable Human Pose Estimationcited by 7
  8. 2023Few-shot Geometry-Aware Keypoint Localizationcited by 6
  9. 2021LatentKeypointGAN: Controlling Images via Latent Keypointscited by 5
  10. 2022Self-Constrained Inference Optimization on Structural Groups for Human Pose Estimationcited by 4
  11. 2021Disentangling Geometric Deformation Spaces in Generative Latent Shape Modelscited by 2
  12. 2021Equine Pain Behavior Classification via Self-Supervised Disentangled Pose Representationcited by 2
9 more
  1. 2022Unsupervised 3D Keypoint Discovery with Multi-View Geometrycited by 2
  2. 2023Understanding Pose and Appearance Disentanglement in 3D Human Pose Estimationcited by 2
  3. 2023Mask as Supervision: Leveraging Unified Mask Information for Unsupervised 3D Pose Estimationcited by 2
  4. 2024DifAttack++: Query-Efficient Black-Box Adversarial Attack via Hierarchical Disentangled Feature Space in Cross-Domaincited by 2
  5. 2021S-AT GCN: Spatial-Attention Graph Convolution Network based Feature Enhancement for 3D Object Detectioncited by 1
  6. 2025DreamTexture: Shape from Virtual Texture with Analysis by Augmentationcited by 1
  7. 2022LatentKeypointGAN: Controlling Images via Latent Keypoints -- Extended Abstractcited by 0
  8. 2023Mirror-Aware Neural Humanscited by 0
  9. 2024X as Supervision: Contending with Depth Ambiguity in Unsupervised Monocular 3D Pose Estimationcited by 0