mlsanityData to 14 Oct 2026

From Thousands to Billions: 3D Visual Language Grounding via Render-Supervised Distillation from 2D VLMs

arXiv 2502.20389 ↗First posted 27 Feb 2025cs.CVcited by 7

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Abstract (arXiv)

3D vision-language grounding faces a fundamental data bottleneck: while 2D models train on billions of images, 3D models have access to only thousands of labeled scenes--a six-order-of-magnitude gap that severely limits performance. We introduce LIFT-GS, a practical distillation technique that overcomes this limitation by using differentiable rendering to bridge 3D and 2D supervision. LIFT-GS predicts 3D Gaussian representations from point clouds and uses them to render predicted language-conditioned 3D masks into 2D views, enabling supervision from 2D foundation models (SAM, CLIP, LLaMA) without requiring any 3D annotations. This render-supervised formulation enables end-to-end training of complete encoder-decoder architectures and is inherently model-agnostic. LIFT-GS achieves state-of-the-art results with 25.7% mAP on open-vocabulary instance segmentation (vs. 20.2% prior SOTA) and consistent 10-30% improvements on referential grounding tasks. Remarkably, pretraining effectively multiplies fine-tuning datasets by 2X, demonstrating strong scaling properties that suggest 3D VLG currently operates in a severely data-scarce regime. Project page: https://liftgs.github.io

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 51 of its 66 references that are in the map. First posted on arXiv 27 Feb 2025.

Builds on

51 of 66 references.

References · 51

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 2.

7 papers.

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  1. 2022Look Around and Refer: 2D Synthetic Semantics Knowledge Distillation for 3D Visual Grounding
  2. 2023Weakly-Supervised 3D Visual Grounding based on Visual Language Alignment
  3. 2026Reasoning Matters for 3D Visual Grounding
  4. 2024Naturally Supervised 3D Visual Grounding with Language-Regularized Concept Learners
  5. 2026UniGround: Universal 3D Visual Grounding via Training-Free Scene Parsing
  6. 2026Scaling Diverse Language Generation for 3D Visual Grounding
  7. 2025View-on-Graph: Zero-shot 3D Visual Grounding via Vision-Language Reasoning on Scene Graphs
  8. 2026Grounded 3D-Aware Spatial Vision-Language Modeling