mlsanityData to 7 Oct 2026

Weakly-Supervised 3D Visual Grounding based on Visual Language Alignment

arXiv 2312.09625 ↗First posted 15 Dec 2023cs.CV cs.CLcited by 3

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Learning to ground natural language queries to target objects or regions in 3D point clouds is quite essential for 3D scene understanding. Nevertheless, existing 3D visual grounding approaches require a substantial number of bounding box annotations for text queries, which is time-consuming and labor-intensive to obtain. In this paper, we propose 3D-VLA, a weakly supervised approach for 3D visual grounding based on Visual Linguistic Alignment. Our 3D-VLA exploits the superior ability of current large-scale vision-language models (VLMs) on aligning the semantics between texts and 2D images, as well as the naturally existing correspondences between 2D images and 3D point clouds, and thus implicitly constructs correspondences between texts and 3D point clouds with no need for fine-grained box annotations in the training procedure. During the inference stage, the learned text-3D correspondence will help us ground the text queries to the 3D target objects even without 2D images. To the best of our knowledge, this is the first work to investigate 3D visual grounding in a weakly supervised manner by involving large scale vision-language models, and extensive experiments on ReferIt3D and ScanRefer datasets demonstrate that our 3D-VLA achieves comparable and even superior results over the fully supervised methods.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 55 of its 75 references that are in the map. First posted on arXiv 15 Dec 2023.

Builds on

55 of 75 references.

References · 55

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38 more
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Citing papers per year: 2025: 3.

3 papers.

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  1. 2026Scaling Diverse Language Generation for 3D Visual Grounding
  2. 2024SeeGround: See and Ground for Zero-Shot Open-Vocabulary 3D Visual Grounding
  3. 2023Advancing Visual Grounding with Scene Knowledge: Benchmark and Method
  4. 2026Reasoning Matters for 3D Visual Grounding
  5. 2026GuideGround: VLM-guided Semantic Understanding and Viewpoint-aware Reasoning for 3D Visual Grounding
  6. 2025From Thousands to Billions: 3D Visual Language Grounding via Render-Supervised Distillation from 2D VLMs
  7. 2025Zero-Shot 3D Visual Grounding from Vision-Language Models
  8. 2026TDVR: Joint Text Disambiguation and Viewpoint Reasoning for Zero-Shot 3D Visual Grounding