mlsanityData to 7 Oct 2026

HuGDiffusion: Generalizable Single-Image Human Rendering via 3D Gaussian Diffusion

arXiv 2501.15008 ↗First posted 25 Jan 2025cs.CVcited by 1

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Abstract (arXiv)

We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or calibrated multi-view images as inputs, whose applicability could be weakened in real-world scenarios with arbitrary and/or unknown camera poses. In this paper, we aim to generate the set of 3DGS attributes via a diffusion-based framework conditioned on human priors extracted from a single image. Specifically, we begin with carefully integrated human-centric feature extraction procedures to deduce informative conditioning signals. Based on our empirical observations that jointly learning the whole 3DGS attributes is challenging to optimize, we design a multi-stage generation strategy to obtain different types of 3DGS attributes. To facilitate the training process, we investigate constructing proxy ground-truth 3D Gaussian attributes as high-quality attribute-level supervision signals. Through extensive experiments, our HuGDiffusion shows significant performance improvements over the state-of-the-art methods. Our code will be made publicly available.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 41 of its 62 references that are in the map. First posted on arXiv 25 Jan 2025.

Builds on

41 of 62 references.

References · 41

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29 more
  1. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
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  3. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
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