WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splatting
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Abstract (arXiv)
3D Gaussian Splatting (3DGS) has gained significant attention for 3D scene reconstruction, but still suffers from complex outdoor environments, especially under adverse weather. This is because 3DGS treats the artifacts caused by adverse weather as part of the scene and will directly reconstruct them, largely reducing the clarity of the reconstructed scene. To address this challenge, we propose WeatherGS, a 3DGS-based framework for reconstructing clear scenes from multi-view images under different weather conditions. Specifically, we explicitly categorize the multi-weather artifacts into the dense particles and lens occlusions that have very different characters, in which the former are caused by snowflakes and raindrops in the air, and the latter are raised by the precipitation on the camera lens. In light of this, we propose a dense-to-sparse preprocess strategy, which sequentially removes the dense particles by an Atmospheric Effect Filter (AEF) and then extracts the relatively sparse occlusion masks with a Lens Effect Detector (LED). Finally, we train a set of 3D Gaussians by the processed images and generated masks for excluding occluded areas, and accurately recover the underlying clear scene by Gaussian splatting. We conduct a diverse and challenging benchmark to facilitate the evaluation of 3D reconstruction under complex weather scenarios. Extensive experiments on this benchmark demonstrate that our WeatherGS consistently produces high-quality, clean scenes across various weather scenarios, outperforming existing state-of-the-art methods. See project page:https://jumponthemoon.github.io/weather-gs.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 28 of its 40 references that are in the map. First posted on arXiv 25 Dec 2024.
Builds on
28 of 40 references.
References · 28
- 2015Deep Residual Learning for Image Recognitioncited by 52,096
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
- 2024SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusioncited by 364
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
- 2019Progressive Image Deraining Networks: A Better and Simpler Baselinecited by 272
16 more
- 2021TransWeather: Transformer-based Restoration of Images Degraded by Adverse Weather Conditionscited by 244
- 2018Recurrent Squeeze-and-Excitation Context Aggregation Net for Single Image Derainingcited by 205
- 2017Attentive Generative Adversarial Network for Raindrop Removal from a Single Imagecited by 204
- 2017DesnowNet: Context-Aware Deep Network for Snow Removalcited by 200
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 194
- 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
- 2024StyleGaussian: Instant 3D Style Transfer with Gaussian Splattingcited by 79
- 2022DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priorscited by 70
- 2024Diff-Plugin: Revitalizing Details for Diffusion-based Low-level Taskscited by 48
- 2023Lighting up NeRF via Unsupervised Decomposition and Enhancementcited by 40
- 2023Aleth-NeRF: Illumination Adaptive NeRF with Concealing Field Assumptioncited by 35
- 2024DerainNeRF: 3D Scene Estimation with Adhesive Waterdrop Removalcited by 9
- 2023Video Waterdrop Removal via Spatio-Temporal Fusion in Driving Scenescited by 7
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Citing papers per year: 2025: 7; 2026: 6.
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- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditionscited by 13
- 2025WeatherEdit: Controllable Weather Editing with 4D Gaussian Fieldcited by 12
- 2025Weather-Magician: Reconstruction and Rendering Framework for 4D Weather Synthesis In Real Timecited by 4
- 2025OmniRaindrop: A Comprehensive Benchmark for Dual-Focused Raindrop Removal under Day and Night Scenescited by 4
- 2025ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environmentscited by 3
- 2026LoViF 2026 The First Challenge on Weather Removal in Videoscited by 3
- 2026WeatherCity: Urban Scene Reconstruction with Controllable Multi-Weather Transformationcited by 2
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weathercited by 2
- 2025GP-GS: Gaussian Processes Densification for 3D Gaussian Splattingcited by 1
- 2026muSync-GS: Physics-Synchronized Driving Video Synthesis for Weather and Geometric Road Hazardscited by 1
- 2026DerainSplat: Feed-Forward Clean 3D Gaussian Splatting from Sparse Rainy Viewscited by 0
1 more
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting5 Sep 2026
- 2026muSync-GS: Physics-Synchronized Driving Video Synthesis for Weather and Geometric Road Hazards5 Aug 2026
- 2026DerainSplat: Feed-Forward Clean 3D Gaussian Splatting from Sparse Rainy Views3 Aug 2026
- 2026LoViF 2026 The First Challenge on Weather Removal in Videos12 Apr 2026
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather28 Mar 2026
- 2026WeatherCity: Urban Scene Reconstruction with Controllable Multi-Weather Transformation25 Feb 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025OmniRaindrop: A Comprehensive Benchmark for Dual-Focused Raindrop Removal under Day and Night Scenes20 Oct 2025
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditions5 Aug 2025
- 2025ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environments5 Jul 2025
- 2025WeatherEdit: Controllable Weather Editing with 4D Gaussian Field26 May 2025
- 2025Weather-Magician: Reconstruction and Rendering Framework for 4D Weather Synthesis In Real Time26 May 2025
1 more
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditionscited by 13
- 2025WeatherEdit: Controllable Weather Editing with 4D Gaussian Fieldcited by 12
- 2025Weather-Magician: Reconstruction and Rendering Framework for 4D Weather Synthesis In Real Timecited by 4
- 2025OmniRaindrop: A Comprehensive Benchmark for Dual-Focused Raindrop Removal under Day and Night Scenescited by 4
- 2025ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environmentscited by 3
- 2026LoViF 2026 The First Challenge on Weather Removal in Videoscited by 3
- 2026WeatherCity: Urban Scene Reconstruction with Controllable Multi-Weather Transformationcited by 2
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weathercited by 2
- 2025GP-GS: Gaussian Processes Densification for 3D Gaussian Splattingcited by 1
- 2026DerainSplat: Feed-Forward Clean 3D Gaussian Splatting from Sparse Rainy Viewscited by 0
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splattingcited by 0
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting5 Sep 2026
- 2026DerainSplat: Feed-Forward Clean 3D Gaussian Splatting from Sparse Rainy Views3 Aug 2026
- 2026LoViF 2026 The First Challenge on Weather Removal in Videos12 Apr 2026
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather28 Mar 2026
- 2026WeatherCity: Urban Scene Reconstruction with Controllable Multi-Weather Transformation25 Feb 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025OmniRaindrop: A Comprehensive Benchmark for Dual-Focused Raindrop Removal under Day and Night Scenes20 Oct 2025
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditions5 Aug 2025
- 2025ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environments5 Jul 2025
- 2025WeatherEdit: Controllable Weather Editing with 4D Gaussian Field26 May 2025
- 2025Weather-Magician: Reconstruction and Rendering Framework for 4D Weather Synthesis In Real Time26 May 2025
- 2025GP-GS: Gaussian Processes Densification for 3D Gaussian Splatting4 Feb 2025