Functionality understanding and segmentation in 3D scenes
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Abstract (arXiv)
Understanding functionalities in 3D scenes involves interpreting natural language descriptions to locate functional interactive objects, such as handles and buttons, in a 3D environment. Functionality understanding is highly challenging, as it requires both world knowledge to interpret language and spatial perception to identify fine-grained objects. For example, given a task like 'turn on the ceiling light', an embodied AI agent must infer that it needs to locate the light switch, even though the switch is not explicitly mentioned in the task description. To date, no dedicated methods have been developed for this problem. In this paper, we introduce Fun3DU, the first approach designed for functionality understanding in 3D scenes. Fun3DU uses a language model to parse the task description through Chain-of-Thought reasoning in order to identify the object of interest. The identified object is segmented across multiple views of the captured scene by using a vision and language model. The segmentation results from each view are lifted in 3D and aggregated into the point cloud using geometric information. Fun3DU is training-free, relying entirely on pre-trained models. We evaluate Fun3DU on SceneFun3D, the most recent and only dataset to benchmark this task, which comprises over 3000 task descriptions on 230 scenes. Our method significantly outperforms state-of-the-art open-vocabulary 3D segmentation approaches. Project page: https://tev-fbk.github.io/fun3du/
Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Builds on 27 of its 39 references that are in the map. First posted on arXiv 25 Nov 2024.
Builds on
27 of 39 references.
References · 27
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2024The Llama 3 Herd of Modelscited by 14,715
- 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,459
- 2023Segment Anythingcited by 8,234
- 2023Visual Instruction Tuningcited by 7,869
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
- 20194D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networkscited by 1,208
- 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 559
- 2023Segment Everything Everywhere All at Oncecited by 548
- 2023LERF: Language Embedded Radiance Fieldscited by 543
15 more
- 2024YOLO-World: Real-Time Open-Vocabulary Object Detectioncited by 503
- 2023LangSplat: 3D Language Gaussian Splattingcited by 415
- 2023Open-Vocabulary Panoptic Segmentation with Text-to-Image Diffusion Modelscited by 375
- 2023Scaling Open-Vocabulary Object Detectioncited by 343
- 2022Mask3D: Mask Transformer for 3D Semantic Instance Segmentationcited by 303
- 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 289
- 2023Open3DIS: Open-Vocabulary 3D Instance Segmentation with 2D Mask Guidancecited by 124
- 2024Grounded 3D-LLM with Referent Tokenscited by 115
- 20213D AffordanceNet: A Benchmark for Visual Object Affordance Understandingcited by 100
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- 2023OpenIns3D: Snap and Lookup for 3D Open-vocabulary Instance Segmentationcited by 82
- 2024OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Viewscited by 69
- 2024RobustSAM: Segment Anything Robustly on Degraded Imagescited by 36
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- 2024Zero-Shot Dual-Path Integration Framework for Open-Vocabulary 3D Instance Segmentationcited by 3
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Citing papers per year: 2025: 6; 2026: 11.
17 papers.
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- 2025Affogato: Open-Vocabulary Affordance Grounding with Automated Data Generation at Scalecited by 6
- 2025Task-Aware 3D Affordance Segmentation via 2D Guidance and Geometric Refinementcited by 6
- 2025OpenTrack3D: Towards Accurate and Generalizable Open-Vocabulary 3D Instance Segmentationcited by 3
- 2025Segment Any 3D-Part in a Scene from a Sentencecited by 2
- 2025Action-guided generation of 3D functionality segmentation datacited by 2
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videoscited by 2
- 2026T-FunS3D: Task-Driven Hierarchical Open-Vocabulary 3D Functionality Segmentationcited by 2
- 2025Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Actioncited by 1
- 2026EgoFun3D: Modeling Interactive Objects from Egocentric Videos using Function Templatescited by 1
- 2026PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoningcited by 1
- 2026UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Affordance Segmentationcited by 0
- 2026SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenescited by 0
5 more
- 2026TSM-Pose: Topology-Aware Learning with Semantic Mamba for Category-Level Object Pose Estimationcited by 0
- 2026Grounding by Remembering: Cross-Scene and In-Scene Memory for 3D Functional Affordancescited by 0
- 2026GVC-Seg: Training-Free 3D Instance Segmentation via Geometric Visual Correspondencecited by 0
- 2026ThinkAfford: Affordance-Centric Reasoning for Fine-Grained 3D Grounding in Cluttered Scenescited by 0
- 2026FunArt: Decoding Functional Structure and Articulation from Generative 3D Latentscited by 0
- 2026FunArt: Decoding Functional Structure and Articulation from Generative 3D Latents17 Sep 2026
- 2026ThinkAfford: Affordance-Centric Reasoning for Fine-Grained 3D Grounding in Cluttered Scenes11 Aug 2026
- 2026PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoning7 Jun 2026
- 2026GVC-Seg: Training-Free 3D Instance Segmentation via Geometric Visual Correspondence6 Jun 2026
- 2026T-FunS3D: Task-Driven Hierarchical Open-Vocabulary 3D Functionality Segmentation4 Jun 2026
- 2026Grounding by Remembering: Cross-Scene and In-Scene Memory for 3D Functional Affordances12 May 2026
- 2026TSM-Pose: Topology-Aware Learning with Semantic Mamba for Category-Level Object Pose Estimation18 Apr 2026
- 2026EgoFun3D: Modeling Interactive Objects from Egocentric Videos using Function Templates13 Apr 2026
- 2026SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes31 Mar 2026
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videos26 Mar 2026
- 2026UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Affordance Segmentation24 Mar 2026
- 2025OpenTrack3D: Towards Accurate and Generalizable Open-Vocabulary 3D Instance Segmentation3 Dec 2025
5 more
- 2025Action-guided generation of 3D functionality segmentation data28 Nov 2025
- 2025Task-Aware 3D Affordance Segmentation via 2D Guidance and Geometric Refinement12 Nov 2025
- 2025Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Action23 Sep 2025
- 2025Segment Any 3D-Part in a Scene from a Sentence24 Jun 2025
- 2025Affogato: Open-Vocabulary Affordance Grounding with Automated Data Generation at Scale13 Jun 2025
- 2025Affogato: Open-Vocabulary Affordance Grounding with Automated Data Generation at Scalecited by 6
- 2025Task-Aware 3D Affordance Segmentation via 2D Guidance and Geometric Refinementcited by 6
- 2025OpenTrack3D: Towards Accurate and Generalizable Open-Vocabulary 3D Instance Segmentationcited by 3
- 2025Segment Any 3D-Part in a Scene from a Sentencecited by 2
- 2025Action-guided generation of 3D functionality segmentation datacited by 2
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videoscited by 2
- 2026T-FunS3D: Task-Driven Hierarchical Open-Vocabulary 3D Functionality Segmentationcited by 2
- 2026EgoFun3D: Modeling Interactive Objects from Egocentric Videos using Function Templatescited by 1
- 2026PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoningcited by 1
- 2026UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Affordance Segmentationcited by 0
- 2026Grounding by Remembering: Cross-Scene and In-Scene Memory for 3D Functional Affordancescited by 0
- 2026GVC-Seg: Training-Free 3D Instance Segmentation via Geometric Visual Correspondencecited by 0
12 most cited of 14 All 14 (JSON)
- 2026FunArt: Decoding Functional Structure and Articulation from Generative 3D Latents17 Sep 2026
- 2026ThinkAfford: Affordance-Centric Reasoning for Fine-Grained 3D Grounding in Cluttered Scenes11 Aug 2026
- 2026PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoning7 Jun 2026
- 2026GVC-Seg: Training-Free 3D Instance Segmentation via Geometric Visual Correspondence6 Jun 2026
- 2026T-FunS3D: Task-Driven Hierarchical Open-Vocabulary 3D Functionality Segmentation4 Jun 2026
- 2026Grounding by Remembering: Cross-Scene and In-Scene Memory for 3D Functional Affordances12 May 2026
- 2026EgoFun3D: Modeling Interactive Objects from Egocentric Videos using Function Templates13 Apr 2026
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videos26 Mar 2026
- 2026UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Affordance Segmentation24 Mar 2026
- 2025OpenTrack3D: Towards Accurate and Generalizable Open-Vocabulary 3D Instance Segmentation3 Dec 2025
- 2025Action-guided generation of 3D functionality segmentation data28 Nov 2025
- 2025Task-Aware 3D Affordance Segmentation via 2D Guidance and Geometric Refinement12 Nov 2025
12 newest of 14 All 14 (JSON)
Similar, not cited
Close in wording, no citation either way
- 2026Open-Vocabulary Functional 3D Human-Scene Interaction Generation
- 2025SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces
- 2022Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Models
- 2024Reasoning3D -- Grounding and Reasoning in 3D: Fine-Grained Zero-Shot Open-Vocabulary 3D Reasoning Part Segmentation via Large Vision-Language Models
- 2026FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoning
- 2026SceneBench: A Hierarchical Benchmark for Vision-Language Understanding of 3D Scenes
- 2025Queryable 3D Scene Representation: A Multi-Modal Framework for Semantic Reasoning and Robotic Task Planning