mlsanityData to 14 Oct 2026

Reasoning3D -- Grounding and Reasoning in 3D: Fine-Grained Zero-Shot Open-Vocabulary 3D Reasoning Part Segmentation via Large Vision-Language Models

arXiv 2405.19326 ↗First posted 29 May 2024cs.CV cs.GR cs.HCcited by 14

On the map: LLM reasoning → Spatial and embodied reasoning

also in 1 more
Abstract (arXiv)

In this paper, we introduce a new task: Zero-Shot 3D Reasoning Segmentation for parts searching and localization for objects, which is a new paradigm to 3D segmentation that transcends limitations for previous category-specific 3D semantic segmentation, 3D instance segmentation, and open-vocabulary 3D segmentation. We design a simple baseline method, Reasoning3D, with the capability to understand and execute complex commands for (fine-grained) segmenting specific parts for 3D meshes with contextual awareness and reasoned answers for interactive segmentation. Specifically, Reasoning3D leverages an off-the-shelf pre-trained 2D segmentation network, powered by Large Language Models (LLMs), to interpret user input queries in a zero-shot manner. Previous research have shown that extensive pre-training endows foundation models with prior world knowledge, enabling them to comprehend complex commands, a capability we can harness to "segment anything" in 3D with limited 3D datasets (source efficient). Experimentation reveals that our approach is generalizable and can effectively localize and highlight parts of 3D objects (in 3D mesh) based on implicit textual queries, including these articulated 3d objects and real-world scanned data. Our method can also generate natural language explanations corresponding to these 3D models and the decomposition. Moreover, our training-free approach allows rapid deployment and serves as a viable universal baseline for future research of part-level 3d (semantic) object understanding in various fields including robotics, object manipulation, part assembly, autonomous driving applications, augment reality and virtual reality (AR/VR), and medical applications. The code, the model weight, the deployment guide, and the evaluation protocol are: http://tianrun-chen.github.io/Reason3D/

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 5 of its 80 references that are in the map. First posted on arXiv 29 May 2024.

Builds on

5 of 80 references.

References · 5

  1. 2024IBD: Alleviating Hallucinations in Large Vision-Language Models via Image-Biased Decodingcited by 118
  2. 2024RESMatch: Referring Expression Segmentation in a Semi-Supervised Mannercited by 11
  3. 2023Reality3DSketch: Rapid 3D Modeling of Objects from Single Freehand Sketchescited by 7
  4. 2023Deep3DSketch++: High-Fidelity 3D Modeling from Single Free-hand Sketchescited by 4
  5. 2023Deep3DSketch+: Obtaining Customized 3D Model by Single Free-Hand Sketch through Deep Learningcited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 4; 2025: 8; 2026: 2.

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  1. 2024PARIS3D: Reasoning-based 3D Part Segmentation Using Large Multimodal Model
  2. 2025OpenMaskDINO3D : Reasoning 3D Segmentation via Large Language Model
  3. 2024Reason3D: Searching and Reasoning 3D Segmentation via Large Language Model
  4. 2023SAI3D: Segment Any Instance in 3D Scenes
  5. 2025SORT3D: Spatial Object-centric Reasoning Toolbox for Zero-Shot 3D Grounding Using Large Language Models
  6. 2024SAMPart3D: Segment Any Part in 3D Objects
  7. 2025ZING-3D: Zero-shot Incremental 3D Scene Graphs via Vision-Language Models
  8. 2026UniFunc3D: Unified Active Spatial-Temporal Grounding for 3D Affordance Segmentation