mlsanityData to 7 Oct 2026

EgoSonics: Generating Synchronized Audio for Silent Egocentric Videos

arXiv 2407.20592 ↗First posted 30 Jul 2024cs.CV cs.MM cs.SDcited by 6

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Abstract (arXiv)

We introduce EgoSonics, a method to generate semantically meaningful and synchronized audio tracks conditioned on silent egocentric videos. Generating audio for silent egocentric videos could open new applications in virtual reality, assistive technologies, or for augmenting existing datasets. Existing work has been limited to domains like speech, music, or impact sounds and cannot capture the broad range of audio frequencies found in egocentric videos. EgoSonics addresses these limitations by building on the strengths of latent diffusion models for conditioned audio synthesis. We first encode and process paired audio-video data to make them suitable for generation. The encoded data is then used to train a model that can generate an audio track that captures the semantics of the input video. Our proposed SyncroNet builds on top of ControlNet to provide control signals that enables generation of temporally synchronized audio. Extensive evaluations and a comprehensive user study show that our model outperforms existing work in audio quality, and in our proposed synchronization evaluation method. Furthermore, we demonstrate downstream applications of our model in improving video summarization.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 45 of its 53 references that are in the map. First posted on arXiv 30 Jul 2024.

Builds on

45 of 53 references.

References · 45

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33 more
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Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 4; 2026: 1.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videos
  2. 2026EgoAVU: Egocentric Audio-Visual Understanding
  3. 2026Diffusion Models for Joint Audio-Video Generation
  4. 2026Exploring Audio Hallucination in Egocentric Video Understanding
  5. 2026EgoSound: Benchmarking Sound Understanding in Egocentric Videos
  6. 2025EgoX: Egocentric Video Generation from a Single Exocentric Video
  7. 2024SonicVisionLM: Playing Sound with Vision Language Models
  8. 2026Soundwich: Video Generation with Layered and Controllable Audio