mlsanityData to 14 Oct 2026

Exploring Audio Hallucination in Egocentric Video Understanding

arXiv 2604.23860 ↗First posted 26 Apr 2026cs.CV cs.AIcited by 1

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Abstract (arXiv)

Egocentric videos provide a distinctive setting in which sound serves as crucial cues to understand user activities and surroundings, particularly when visual information is unstable or occluded due to continuous camera movement. State-of-the-art large audio-visual language models (AV-LLMs) can generate multimodal descriptions. However, we show in this work that they are prone to audio hallucinations, often inferring sounds from visual cues that are visible but not heard. We present a systematic and automatic evaluation framework for analyzing audio hallucinations in egocentric video through a targeted question-answering (Q/A) protocol. We curate a dataset of 300 egocentric videos and design 1,000 sound-focused questions to probe model outputs. To characterize hallucinations, we propose a grounded taxonomy that distinguishes between foreground action sounds from the user activities and background ambient sounds. Our evaluation shows that advanced AV-LLMs, such as Qwen2.5 Omni, exhibit high hallucination rates, achieving only 27.3% and 39.5% accuracy on Q/As related to foreground and background sounds, respectively. With this work, we highlight the need to measure the reliability of multimodal responses, emphasizing that robust evaluation of hallucinations is essential to develop reliable AV-LLMs.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 15 of its 16 references that are in the map. First posted on arXiv 26 Apr 2026.

Builds on

15 of 16 references.

References · 15

  1. 2024The Llama 3 Herd of Modelscited by 14,715
  2. 2024GPT-4o System Cardcited by 4,588
  3. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,556
  4. 2023A Survey on Multimodal Large Language Modelscited by 909
  5. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 795
  6. 2024VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMscited by 771
  7. 2025Qwen2.5-Omni Technical Reportcited by 736
  8. 2024MiniCPM: Unveiling the Potential of Small Language Models with Scalable Training Strategiescited by 723
  9. 2024NV-Embed: Improved Techniques for Training LLMs as Generalist Embedding Modelscited by 472
  10. 2024Hallucination of Multimodal Large Language Models: A Surveycited by 388
  11. 2023ImageBind-LLM: Multi-modality Instruction Tuningcited by 142
  12. 2020Deep Audio-Visual Learning: A Surveycited by 69
3 more
  1. 2025Omnia de EgoTempo: Benchmarking Temporal Understanding of Multi-Modal LLMs in Egocentric Videoscited by 44
  2. 2024Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videoscited by 21
  3. 2025EGOILLUSION: Benchmarking Hallucinations in Egocentric Video Understandingcited by 10

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

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  1. 2026HalluAudio: A Comprehensive Benchmark for Hallucination Detection in Large Audio-Language Models
  2. 2024AVHBench: A Cross-Modal Hallucination Benchmark for Audio-Visual Large Language Models
  3. 2024VideoHallucer: Evaluating Intrinsic and Extrinsic Hallucinations in Large Video-Language Models
  4. 2026EgoSound: Benchmarking Sound Understanding in Egocentric Videos
  5. 2026EgoAVU: Egocentric Audio-Visual Understanding
  6. 2024VidHalluc: Evaluating Temporal Hallucinations in Multimodal Large Language Models for Video Understanding
  7. 2026Relevant Evidence Decoding for Audio-Visual Hallucination Mitigation
  8. 2026Tone Matters: The Impact of Linguistic Tone on Hallucination in VLMs