Soundwich: Video Generation with Layered and Controllable Audio
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Abstract (arXiv)
Recent joint audio-video generative models can synthesize realistic videos with synchronized sound, but typically generate audio as a single mixed track. This limits source-level control and differs from practical audiovisual workflows, where speech, music, sound effects, and ambient sounds are represented as separate editable tracks. We introduce Soundwich, a training-free framework that transforms a frozen joint audio-video flow-matching model into a generator of multiple synchronized, independently editable audio stems coupled to a shared video. Soundwich generates separate audio stems with explicit control over their temporal activity. To keep separately generated sounds coherent, we introduce a shared scene representation that communicates global audiovisual context across stems while preserving their source-level separation. We further route cross-modal interactions between each audio stem and its corresponding visual source, improving audiovisual consistency. The resulting stems remain synchronized with the video and can be independently retimed, muted, replaced, or remixed. Experiments and human evaluations show improved temporal control, source separation, and naturalness, while enabling flexible source-level editing within coherent audiovisual generation. Code is available at https://github.com/CodyNing/Soundwich.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 31 of its 37 references that are in the map. First posted on arXiv 30 Sep 2026.
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References · 31
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19 more
- 2021Cyclic Co-Learning of Sounding Object Visual Grounding and Sound Separationcited by 59
- 2025UniAVGen: Unified Audio and Video Generation with Asymmetric Cross-Modal Interactionscited by 35
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- 2026Diffusion Models for Joint Audio-Video Generation
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- 2026Vorch-Omni: Multi-Task Orchestration of Sight and Sound
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