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Two-hand Global 3D Pose Estimation Using Monocular RGB

arXiv 2006.01320 ↗First posted 1 Jun 2020cs.CVcited by 27

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Abstract (arXiv)

We tackle the challenging task of estimating global 3D joint locations for both hands via only monocular RGB input images. We propose a novel multi-stage convolutional neural network based pipeline that accurately segments and locates the hands despite occlusion between two hands and complex background noise and estimates the 2D and 3D canonical joint locations without any depth information. Global joint locations with respect to the camera origin are computed using the hand pose estimations and the actual length of the key bone with a novel projection algorithm. To train the CNNs for this new task, we introduce a large-scale synthetic 3D hand pose dataset. We demonstrate that our system outperforms previous works on 3D canonical hand pose estimation benchmark datasets with RGB-only information. Additionally, we present the first work that achieves accurate global 3D hand tracking on both hands using RGB-only inputs and provide extensive quantitative and qualitative evaluation.

Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). First posted on arXiv 1 Jun 2020.

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Citing papers per year: 2021: 5; 2022: 8; 2023: 8; 2024: 4; 2025: 1; 2026: 1.

27 papers.

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  1. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
  2. 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
  3. 2021Learning to Disambiguate Strongly Interacting Hands via Probabilistic Per-pixel Part Segmentationcited by 40
  4. 20223D Interacting Hand Pose Estimation by Hand De-occlusion and Removalcited by 36
  5. 2022Reconstructing Hand-Held Objects from Monocular Videocited by 35
  6. 2023A Dataset of Relighted 3D Interacting Handscited by 35
  7. 2021Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Camerascited by 32
  8. 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Imagescited by 18
  9. 2023RenderIH: A Large-scale Synthetic Dataset for 3D Interacting Hand Pose Estimationcited by 16
  10. 2023A2J-Transformer: Anchor-to-Joint Transformer Network for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 15
  11. 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Modelscited by 13
  12. 2024AttentionHand: Text-driven Controllable Hand Image Generation for 3D Hand Reconstruction in the Wildcited by 10
15 more
  1. 2023Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Imagescited by 9
  2. 2021Egocentric Hand-object Interaction Detection and Applicationcited by 7
  3. 2021Understanding Egocentric Hand-Object Interactions from Hand Pose Estimationcited by 5
  4. 2022HandFlow: Quantifying View-Dependent 3D Ambiguity in Two-Hand Reconstruction with Normalizing Flowcited by 5
  5. 2022Ego2HandsPose: A Dataset for Egocentric Two-hand 3D Global Pose Estimationcited by 4
  6. 2022Image-free Domain Generalization via CLIP for 3D Hand Pose Estimationcited by 4
  7. 2024ThermoHands: A Benchmark for 3D Hand Pose Estimation from Egocentric Thermal Imagescited by 4
  8. 2024Benchmarking 2D Egocentric Hand Pose Datasetscited by 3
  9. 2023Semi-supervised Hand Appearance Recovery via Structure Disentanglement and Dual Adversarial Discriminationcited by 2
  10. 2024V-Hands: Touchscreen-based Hand Tracking for Remote Whiteboard Interactioncited by 2
  11. 2025VM-BHINet:Vision Mamba Bimanual Hand Interaction Network for 3D Interacting Hand Mesh Recovery From a Single RGB Imagecited by 2
  12. 2026AVI-HT: Adaptive Vision-IMU Fusion for 3D Hand Trackingcited by 2
  13. 2023Exploiting Spatial-Temporal Context for Interacting Hand Reconstruction on Monocular RGB Videocited by 1
  14. 2021Parallel mesh reconstruction streams for pose estimation of interacting handscited by 0
  15. 2022Egocentric Hand-object Interaction Detectioncited by 0