Embedded Representation Learning Network for Animating Styled Video Portrait
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Abstract (arXiv)
The talking head generation recently attracted considerable attention due to its widespread application prospects, especially for digital avatars and 3D animation design. Inspired by this practical demand, several works explored Neural Radiance Fields (NeRF) to synthesize the talking heads. However, these methods based on NeRF face two challenges: (1) Difficulty in generating style-controllable talking heads. (2) Displacement artifacts around the neck in rendered images. To overcome these two challenges, we propose a novel generative paradigm textitEmbedded Representation Learning Network (ERLNet) with two learning stages. First, the textit audio-driven FLAME (ADF) module is constructed to produce facial expression and head pose sequences synchronized with content audio and style video. Second, given the sequence deduced by the ADF, one novel textitdual-branch fusion NeRF (DBF-NeRF) explores these contents to render the final images. Extensive empirical studies demonstrate that the collaboration of these two stages effectively facilitates our method to render a more realistic talking head than the existing algorithms.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 32 of its 41 references that are in the map. First posted on arXiv 29 Apr 2024.
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References · 32
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- 2021MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglementcited by 189
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