mlsanityData to 7 Oct 2026

Dynamic Neural Textures: Generating Talking-Face Videos with Continuously Controllable Expressions

arXiv 2204.06180 ↗First posted 13 Apr 2022cs.CV cs.GR cs.MMcited by 4

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Abstract (arXiv)

Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this paper, we propose a method to generate talking-face videos with continuously controllable expressions in real-time. Our method is based on an important observation: In contrast to facial geometry of moderate resolution, most expression information lies in textures. Then we make use of neural textures to generate high-quality talking face videos and design a novel neural network that can generate neural textures for image frames (which we called dynamic neural textures) based on the input expression and continuous intensity expression coding (CIEC). Our method uses 3DMM as a 3D model to sample the dynamic neural texture. The 3DMM does not cover the teeth area, so we propose a teeth submodule to complete the details in teeth. Results and an ablation study show the effectiveness of our method in generating high-quality talking-face videos with continuously controllable expressions. We also set up four baseline methods by combining existing representative methods and compare them with our method. Experimental results including a user study show that our method has the best performance.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 25 of its 40 references that are in the map. First posted on arXiv 13 Apr 2022.

Builds on

25 of 40 references.

References · 25

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13 more
  1. 2019Neural Voice Puppetry: Audio-driven Facial Reenactmentcited by 249
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  7. 2021Imitating Arbitrary Talking Style for Realistic Audio-DrivenTalking Face Synthesiscited by 56
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Citing papers per year: 2022: 1; 2023: 1; 2024: 1; 2025: 1.

4 papers.