mlsanityData to 7 Oct 2026

The Five-Dollar Model: Generating Game Maps and Sprites from Sentence Embeddings

arXiv 2308.04052 ↗First posted 8 Aug 2023cs.LG cs.CL cs.CVcited by 14

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Abstract (arXiv)

The five-dollar model is a lightweight text-to-image generative architecture that generates low dimensional images from an encoded text prompt. This model can successfully generate accurate and aesthetically pleasing content in low dimensional domains, with limited amounts of training data. Despite the small size of both the model and datasets, the generated images are still able to maintain the encoded semantic meaning of the textual prompt. We apply this model to three small datasets: pixel art video game maps, video game sprite images, and down-scaled emoji images and apply novel augmentation strategies to improve the performance of our model on these limited datasets. We evaluate our models performance using cosine similarity score between text-image pairs generated by the CLIP VIT-B/32 model.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 21 of its 23 references that are in the map. First posted on arXiv 8 Aug 2023.

Builds on

21 of 23 references.

References · 21

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
  3. 2017mixup: Beyond Empirical Risk Minimizationcited by 5,155
  4. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  5. 2021CLIPScore: A Reference-free Evaluation Metric for Image Captioningcited by 2,388
  6. 2017FiLM: Visual Reasoning with a General Conditioning Layercited by 2,286
  7. 2014Conditional Generative Adversarial Netscited by 2,152
  8. 2015Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networkscited by 2,048
  9. 2016Conditional Image Generation with PixelCNN Decoderscited by 859
  10. 2016Generative Adversarial Text to Image Synthesiscited by 735
  11. 2017AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networkscited by 664
  12. 2016A Learned Representation For Artistic Stylecited by 340
9 more
  1. 2022Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Modelscited by 151
  2. 2018Benchmarking Neural Network Robustness to Common Corruptions and Surface Variationscited by 99
  3. 2021D2C: Diffusion-Denoising Models for Few-shot Conditional Generationcited by 96
  4. 2018Evolving Mario Levels in the Latent Space of a Deep Convolutional Generative Adversarial Networkcited by 76
  5. 2023Level Generation Through Large Language Modelscited by 68
  6. 2021Illuminating Diverse Neural Cellular Automata for Level Generationcited by 35
  7. 2021Generating and Blending Game Levels via Quality-Diversity in the Latent Space of a Variational Autoencodercited by 27
  8. 2022Pixel VQ-VAEs for Improved Pixel Art Representationcited by 4
  9. 2022Aesthetic Bot: Interactively Evolving Game Maps on Twittercited by 2

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Citing papers per year: 2024: 9; 2025: 4; 2026: 1.

14 papers.

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