Computer-Generated Music for Tabletop Role-Playing Games
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Abstract (arXiv)
In this paper we present Bardo Composer, a system to generate background music for tabletop role-playing games. Bardo Composer uses a speech recognition system to translate player speech into text, which is classified according to a model of emotion. Bardo Composer then uses Stochastic Bi-Objective Beam Search, a variant of Stochastic Beam Search that we introduce in this paper, with a neural model to generate musical pieces conveying the desired emotion. We performed a user study with 116 participants to evaluate whether people are able to correctly identify the emotion conveyed in the pieces generated by the system. In our study we used pieces generated for Call of the Wild, a Dungeons and Dragons campaign available on YouTube. Our results show that human subjects could correctly identify the emotion of the generated music pieces as accurately as they were able to identify the emotion of pieces written by humans.
Key facts. Cited by 23 papers in the map (data through 7 Oct 2026). First posted on arXiv 16 Aug 2020.
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Citing papers per year: 2022: 4; 2023: 6; 2024: 6; 2025: 7.
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- 2023Games for Artificial Intelligence Research: A Review and Perspectivescited by 14
- 2022Controlling Perceived Emotion in Symbolic Music Generation with Monte Carlo Tree Searchcited by 11
- 2022Generating music with sentiment using Transformer-GANscited by 11
- 2024GPT for Games: A Scoping Review (2020-2023)cited by 10
- 2024GPT for Games: An Updated Scoping Review (2020-2024)cited by 10
- 2023AI-Based Affective Music Generation Systems: A Review of Methods, and Challengescited by 9
- 2022ComMU: Dataset for Combinatorial Music Generationcited by 8
- 2023N-Gram Unsupervised Compoundation and Feature Injection for Better Symbolic Music Understandingcited by 5
- 2025ABC-Eval: Benchmarking Large Language Models on Symbolic Music Understanding and Instruction Followingcited by 5
- 2023EmoGen: Eliminating Subjective Bias in Emotional Music Generationcited by 4
- 2024The NES Video-Music Database: A Dataset of Symbolic Video Game Music Paired with Gameplay Videoscited by 4
- 2024Emotion-driven Piano Music Generation via Two-stage Disentanglement and Functional Representationcited by 4
11 more
- 2022A Novel Multi-Task Learning Method for Symbolic Music Emotion Recognitioncited by 3
- 2024Quantifying the Corpus Bias Problem in Automatic Music Transcription Systemscited by 3
- 2025Overhearing LLM Agents: A Survey, Taxonomy, and Roadmapcited by 3
- 2023Emotion-Conditioned Melody Harmonization with Hierarchical Variational Autoencodercited by 2
- 2023MusER: Musical Element-Based Regularization for Generating Symbolic Music with Emotioncited by 2
- 2025Sound and Music Biases in Deep Music Transcription Models: A Systematic Analysiscited by 2
- 2024Long-Form Text-to-Music Generation with Adaptive Prompts: A Case Study in Tabletop Role-Playing Games Soundtrackscited by 0
- 2025First Steps Towards Overhearing LLM Agents: A Case Study With Dungeons & Dragons Gameplaycited by 0
- 2025Explicit Tonal Tension Conditioning via Dual-Level Beam Search for Symbolic Music Generationcited by 0
- 2025Story2MIDI: Emotionally Aligned Music Generation from Textcited by 0
- 2025Let the Model Learn to Feel: Mode-Guided Tonality Injection for Symbolic Music Emotion Recognitioncited by 0
- 2025Sound and Music Biases in Deep Music Transcription Models: A Systematic Analysis16 Dec 2025
- 2025Let the Model Learn to Feel: Mode-Guided Tonality Injection for Symbolic Music Emotion Recognition15 Dec 2025
- 2025Story2MIDI: Emotionally Aligned Music Generation from Text1 Dec 2025
- 2025Explicit Tonal Tension Conditioning via Dual-Level Beam Search for Symbolic Music Generation24 Nov 2025
- 2025ABC-Eval: Benchmarking Large Language Models on Symbolic Music Understanding and Instruction Following27 Sep 2025
- 2025Overhearing LLM Agents: A Survey, Taxonomy, and Roadmap19 Sep 2025
- 2025First Steps Towards Overhearing LLM Agents: A Case Study With Dungeons & Dragons Gameplay28 May 2025
- 2024Long-Form Text-to-Music Generation with Adaptive Prompts: A Case Study in Tabletop Role-Playing Games Soundtracks6 Nov 2024
- 2024GPT for Games: An Updated Scoping Review (2020-2024)1 Nov 2024
- 2024Quantifying the Corpus Bias Problem in Automatic Music Transcription Systems8 Aug 2024
- 2024Emotion-driven Piano Music Generation via Two-stage Disentanglement and Functional Representation30 Jul 2024
- 2024GPT for Games: A Scoping Review (2020-2023)27 Apr 2024
11 more
- 2024The NES Video-Music Database: A Dataset of Symbolic Video Game Music Paired with Gameplay Videos5 Apr 2024
- 2023MusER: Musical Element-Based Regularization for Generating Symbolic Music with Emotion16 Dec 2023
- 2023N-Gram Unsupervised Compoundation and Feature Injection for Better Symbolic Music Understanding13 Dec 2023
- 2023EmoGen: Eliminating Subjective Bias in Emotional Music Generation3 Jul 2023
- 2023Emotion-Conditioned Melody Harmonization with Hierarchical Variational Autoencoder6 Jun 2023
- 2023Games for Artificial Intelligence Research: A Review and Perspectives26 Apr 2023
- 2023AI-Based Affective Music Generation Systems: A Review of Methods, and Challenges10 Jan 2023
- 2022Generating music with sentiment using Transformer-GANs21 Dec 2022
- 2022ComMU: Dataset for Combinatorial Music Generation17 Nov 2022
- 2022Controlling Perceived Emotion in Symbolic Music Generation with Monte Carlo Tree Search10 Aug 2022
- 2022A Novel Multi-Task Learning Method for Symbolic Music Emotion Recognition15 Jan 2022
- 2023Games for Artificial Intelligence Research: A Review and Perspectivescited by 14
- 2022Controlling Perceived Emotion in Symbolic Music Generation with Monte Carlo Tree Searchcited by 11
- 2022Generating music with sentiment using Transformer-GANscited by 11
- 2024GPT for Games: A Scoping Review (2020-2023)cited by 10
- 2024GPT for Games: An Updated Scoping Review (2020-2024)cited by 10
- 2023AI-Based Affective Music Generation Systems: A Review of Methods, and Challengescited by 9
- 2022ComMU: Dataset for Combinatorial Music Generationcited by 8
- 2023N-Gram Unsupervised Compoundation and Feature Injection for Better Symbolic Music Understandingcited by 5
- 2025ABC-Eval: Benchmarking Large Language Models on Symbolic Music Understanding and Instruction Followingcited by 5
- 2023EmoGen: Eliminating Subjective Bias in Emotional Music Generationcited by 4
- 2024The NES Video-Music Database: A Dataset of Symbolic Video Game Music Paired with Gameplay Videoscited by 4
- 2024Emotion-driven Piano Music Generation via Two-stage Disentanglement and Functional Representationcited by 4
12 most cited of 21 All 21 (JSON)
- 2025Sound and Music Biases in Deep Music Transcription Models: A Systematic Analysis16 Dec 2025
- 2025Let the Model Learn to Feel: Mode-Guided Tonality Injection for Symbolic Music Emotion Recognition15 Dec 2025
- 2025Story2MIDI: Emotionally Aligned Music Generation from Text1 Dec 2025
- 2025Explicit Tonal Tension Conditioning via Dual-Level Beam Search for Symbolic Music Generation24 Nov 2025
- 2025ABC-Eval: Benchmarking Large Language Models on Symbolic Music Understanding and Instruction Following27 Sep 2025
- 2024Long-Form Text-to-Music Generation with Adaptive Prompts: A Case Study in Tabletop Role-Playing Games Soundtracks6 Nov 2024
- 2024GPT for Games: An Updated Scoping Review (2020-2024)1 Nov 2024
- 2024Quantifying the Corpus Bias Problem in Automatic Music Transcription Systems8 Aug 2024
- 2024Emotion-driven Piano Music Generation via Two-stage Disentanglement and Functional Representation30 Jul 2024
- 2024GPT for Games: A Scoping Review (2020-2023)27 Apr 2024
- 2024The NES Video-Music Database: A Dataset of Symbolic Video Game Music Paired with Gameplay Videos5 Apr 2024
- 2023MusER: Musical Element-Based Regularization for Generating Symbolic Music with Emotion16 Dec 2023
12 newest of 21 All 21 (JSON)