Interactive3D: Create What You Want by Interactive 3D Generation
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Abstract (arXiv)
3D object generation has undergone significant advancements, yielding high-quality results. However, fall short of achieving precise user control, often yielding results that do not align with user expectations, thus limiting their applicability. User-envisioning 3D object generation faces significant challenges in realizing its concepts using current generative models due to limited interaction capabilities. Existing methods mainly offer two approaches: (i) interpreting textual instructions with constrained controllability, or (ii) reconstructing 3D objects from 2D images. Both of them limit customization to the confines of the 2D reference and potentially introduce undesirable artifacts during the 3D lifting process, restricting the scope for direct and versatile 3D modifications. In this work, we introduce Interactive3D, an innovative framework for interactive 3D generation that grants users precise control over the generative process through extensive 3D interaction capabilities. Interactive3D is constructed in two cascading stages, utilizing distinct 3D representations. The first stage employs Gaussian Splatting for direct user interaction, allowing modifications and guidance of the generative direction at any intermediate step through (i) Adding and Removing components, (ii) Deformable and Rigid Dragging, (iii) Geometric Transformations, and (iv) Semantic Editing. Subsequently, the Gaussian splats are transformed into InstantNGP. We introduce a novel (v) Interactive Hash Refinement module to further add details and extract the geometry in the second stage. Our experiments demonstrate that Interactive3D markedly improves the controllability and quality of 3D generation. Our project webpage is available at urlhttps://interactive-3d.github.io/.
Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Builds on 35 of its 39 references that are in the map. First posted on arXiv 25 Apr 2024.
Builds on
35 of 39 references.
References · 35
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- 2023Segment Anythingcited by 8,158
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- 2021LAION-400M: Open Dataset of CLIP-Filtered 400 Million Image-Text Pairscited by 1,544
23 more
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- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
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Citing papers per year: 2024: 6; 2025: 8; 2026: 7.
21 papers.
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- 2024PrEditor3D: Fast and Precise 3D Shape Editingcited by 27
- 2025From One to More: Contextual Part Latents for 3D Generationcited by 26
- 2024Diffusion-Based Visual Art Creation: A Survey and New Perspectivescited by 17
- 2025FullPart: Generating each 3D Part at Full Resolutioncited by 17
- 2024MvDrag3D: Drag-based Creative 3D Editing via Multi-view Generation-Reconstruction Priorscited by 12
- 2024GaussianAnything: Interactive Point Cloud Flow Matching For 3D Object Generationcited by 12
- 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimizationcited by 9
- 2025Towards Scalable and Consistent 3D Editingcited by 9
- 2024Benchmarking and Learning Multi-Dimensional Quality Evaluator for Text-to-3D Generationcited by 7
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 5
- 2025ScanEdit: Hierarchically-Guided Functional 3D Scan Editingcited by 4
- 2025Learning Heterogeneous Mixture of Scene Experts for Large-scale Neural Radiance Fieldscited by 4
9 more
- 20263DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editingcited by 4
- 2026Vinedresser3D: Agentic Text-guided 3D Editingcited by 3
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Maskingcited by 2
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Datacited by 2
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Surveycited by 1
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learningcited by 1
- 2025Dragen3D: Multiview Geometry Consistent 3D Gaussian Generation with Drag-Based Controlcited by 0
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Controlcited by 0
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editingcited by 0
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing3 Aug 2026
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning8 Jul 2026
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control19 May 2026
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data15 Apr 2026
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking1 Apr 2026
- 2026Vinedresser3D: Agentic Text-guided 3D Editing23 Feb 2026
- 20263DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editing12 Jan 2026
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training5 Dec 2025
- 2025FullPart: Generating each 3D Part at Full Resolution30 Oct 2025
- 2025Towards Scalable and Consistent 3D Editing3 Oct 2025
- 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization20 Aug 2025
- 2025From One to More: Contextual Part Latents for 3D Generation11 Jul 2025
9 more
- 2025Learning Heterogeneous Mixture of Scene Experts for Large-scale Neural Radiance Fields4 May 2025
- 2025ScanEdit: Hierarchically-Guided Functional 3D Scan Editing21 Apr 2025
- 2025Dragen3D: Multiview Geometry Consistent 3D Gaussian Generation with Drag-Based Control23 Feb 2025
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Survey23 Dec 2024
- 2024Benchmarking and Learning Multi-Dimensional Quality Evaluator for Text-to-3D Generation15 Dec 2024
- 2024PrEditor3D: Fast and Precise 3D Shape Editing9 Dec 2024
- 2024GaussianAnything: Interactive Point Cloud Flow Matching For 3D Object Generation12 Nov 2024
- 2024MvDrag3D: Drag-based Creative 3D Editing via Multi-view Generation-Reconstruction Priors21 Oct 2024
- 2024Diffusion-Based Visual Art Creation: A Survey and New Perspectives22 Aug 2024
- 2026Vinedresser3D: Agentic Text-guided 3D Editingcited by 3
- 2026Vinedresser3D: Agentic Text-guided 3D Editing23 Feb 2026
- 2024PrEditor3D: Fast and Precise 3D Shape Editingcited by 27
- 2024Diffusion-Based Visual Art Creation: A Survey and New Perspectivescited by 17
- 2025FullPart: Generating each 3D Part at Full Resolutioncited by 17
- 2024MvDrag3D: Drag-based Creative 3D Editing via Multi-view Generation-Reconstruction Priorscited by 12
- 2025Towards Scalable and Consistent 3D Editingcited by 9
- 2024Benchmarking and Learning Multi-Dimensional Quality Evaluator for Text-to-3D Generationcited by 7
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 5
- 2025ScanEdit: Hierarchically-Guided Functional 3D Scan Editingcited by 4
- 20263DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editingcited by 4
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Maskingcited by 2
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Datacited by 2
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Surveycited by 1
12 most cited of 16 All 16 (JSON)
- 2026Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing3 Aug 2026
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning8 Jul 2026
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control19 May 2026
- 2026Beyond Voxel 3D Editing: Learning from 3D Masks and Self-Constructed Data15 Apr 2026
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking1 Apr 2026
- 20263DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editing12 Jan 2026
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training5 Dec 2025
- 2025FullPart: Generating each 3D Part at Full Resolution30 Oct 2025
- 2025Towards Scalable and Consistent 3D Editing3 Oct 2025
- 2025ScanEdit: Hierarchically-Guided Functional 3D Scan Editing21 Apr 2025
- 2025Dragen3D: Multiview Geometry Consistent 3D Gaussian Generation with Drag-Based Control23 Feb 2025
- 2024Editing Implicit and Explicit Representations of Radiance Fields: A Survey23 Dec 2024
12 newest of 16 All 16 (JSON)