mlsanityData to 7 Oct 2026

ROOT: VLM based System for Indoor Scene Understanding and Beyond

arXiv 2411.15714 ↗First posted 24 Nov 2024cs.CVcited by 6

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Recently, Vision Language Models (VLMs) have experienced significant advancements, yet these models still face challenges in spatial hierarchical reasoning within indoor scenes. In this study, we introduce ROOT, a VLM-based system designed to enhance the analysis of indoor scenes. Specifically, we first develop an iterative object perception algorithm using GPT-4V to detect object entities within indoor scenes. This is followed by employing vision foundation models to acquire additional meta-information about the scene, such as bounding boxes. Building on this foundational data, we propose a specialized VLM, SceneVLM, which is capable of generating spatial hierarchical scene graphs and providing distance information for objects within indoor environments. This information enhances our understanding of the spatial arrangement of indoor scenes. To train our SceneVLM, we collect over 610,000 images from various public indoor datasets and implement a scene data generation pipeline with a semi-automated technique to establish relationships and estimate distances among indoor objects. By utilizing this enriched data, we conduct various training recipes and finish SceneVLM. Our experiments demonstrate that rootname facilitates indoor scene understanding and proves effective in diverse downstream applications, such as 3D scene generation and embodied AI. The code will be released at urlhttps://github.com/harrytea/ROOT.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 51 of its 63 references that are in the map. First posted on arXiv 24 Nov 2024.

Builds on

51 of 63 references.

Closest ancestors · 4

Same direction, newest first

  1. 2024Is A Picture Worth A Thousand Words? Delving Into Spatial Reasoning for Vision Language Models21 Jun
  2. 2024TopViewRS: Vision-Language Models as Top-View Spatial Reasoners4 Jun
  3. 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities22 Jan
  4. 2022Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Models23 Jul

Other references · 47

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2023GPT-4 Technical Reportcited by 18,132
  3. 2024The Llama 3 Herd of Modelscited by 14,192
  4. 2023Segment Anythingcited by 8,158
  5. 2023Visual Instruction Tuningcited by 7,792
  6. 2016The Cityscapes Dataset for Semantic Urban Scene Understandingcited by 4,427
  7. 2023Improved Baselines with Visual Instruction Tuningcited by 4,362
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  9. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
  10. 2023InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuningcited by 2,855
  11. 2023InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Taskscited by 2,534
  12. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
35 more
  1. 2018Unified Perceptual Parsing for Scene Understandingcited by 1,265
  2. 2024ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Toolscited by 1,096
  3. 2024MiniCPM-V: A GPT-4V Level MLLM on Your Phonecited by 1,061
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  6. 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 556
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  19. 2020Comprehensive Image Captioning via Scene Graph Decompositioncited by 52
  20. 2020Scene Graph Reasoning for Visual Question Answeringcited by 49
  21. 2020Probabilistic Future Prediction for Video Scene Understandingcited by 45
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  25. 2023PolyDiffuse: Polygonal Shape Reconstruction via Guided Set Diffusion Modelscited by 36
  26. 2020Structured Query-Based Image Retrieval Using Scene Graphscited by 33
  27. 2024Agent3D-Zero: An Agent for Zero-shot 3D Understandingcited by 29
  28. 2023Disentangling Orthogonal Planes for Indoor Panoramic Room Layout Estimation with Cross-Scale Distortion Awarenesscited by 14
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  33. 2022Mutual Scene Synthesis for Mixed Reality Telepresencecited by 3
  34. 2024No More Ambiguity in 360deg Room Layout via Bi-Layout Estimationcited by 3
  35. 2023Shape Anchor Guided Holistic Indoor Scene Understandingcited by 2

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 4; 2026: 2.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Global-Local Tree Search in VLMs for 3D Indoor Scene Generation
  2. 2024VLA-3D: A Dataset for 3D Semantic Scene Understanding and Navigation
  3. 2026Occ-VLM: Occupancy Grounded Vision Language Model for Indoor Scene Understanding
  4. 2025SpatialLM: Training Large Language Models for Structured Indoor Modeling
  5. 2025GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models
  6. 2025SD-VLM: Spatial Measuring and Understanding with Depth-Encoded Vision-Language Models
  7. 2025City-VLM: Towards Multidomain Perception Scene Understanding via Multimodal Incomplete Learning
  8. 2025Vision language models have difficulty recognizing virtual objects