ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generation
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Abstract (arXiv)
Vision-based tactile sensing is widely used in perception, reconstruction, and robotic manipulation, yet collecting large-scale tactile data remains costly due to diverse sensor-object interactions and inconsistencies across sensor instances. Existing approaches to scaling tactile data---simulation and free-form tactile generation---often yield unrealistically rendered signals with poor transfer to highly dynamic real-world tasks. We propose name, a two-stage controllable tactile image generation framework that generates realistic tactile images conditioned on a single reference tactile image, contact force, and contact pose. By grounding generation in these important physical priors, name synthesizes realistic samples across different sensors while effectively capturing task-relevant variations. Across a series of downstream tasks and real-world experiments, such as object insertion, imitation learning, and object weighting, the augmented datasets using our approach consistently improve performance and demonstrate practical utility in dynamic real-world settings. Project page: https://dongyuluo.github.io/controltac.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 70 of its 86 references that are in the map. First posted on arXiv 26 May 2025.
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70 of 86 references.
References · 70
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38 more
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- 2026VQ-Touch: A Data-Efficient Tactile Generation Framework Across Sensors and Scenarios
- 2026PhysTacGen: Physics-Aware Visual-Tactile Sensor Image Generation
- 2024TacSL: A Library for Visuotactile Sensor Simulation and Learning
- 2026UniVTAC: A Unified Simulation Platform for Visuo-Tactile Manipulation Data Generation, Learning, and Benchmarking
- 2026Norm2Tex: Augmenting Visuo-Tactile Simulations with Texture ↗
- 2026Human-Centric Transferable Tactile Pre-Training for Dexterous Robotic Manipulation
- 2025Learning to Feel the Future: DreamTacVLA for Contact-Rich Manipulation
- 2025ViTacGen: Robotic Pushing with Vision-to-Touch Generation