Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigation
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Abstract (arXiv)
As a new embodied vision task, Instance ImageGoal Navigation (IIN) aims to navigate to a specified object depicted by a goal image in an unexplored environment. The main challenge of this task lies in identifying the target object from different viewpoints while rejecting similar distractors. Existing ImageGoal Navigation methods usually adopt the simple Exploration-Exploitation framework and ignore the identification of specific instance during navigation. In this work, we propose to imitate the human behaviour of ``getting closer to confirm" when distinguishing objects from a distance. Specifically, we design a new modular navigation framework named Instance-aware Exploration-Verification-Exploitation (IEVE) for instance-level image goal navigation. Our method allows for active switching among the exploration, verification, and exploitation actions, thereby facilitating the agent in making reasonable decisions under different situations. On the challenging HabitatMatterport 3D semantic (HM3D-SEM) dataset, our method surpasses previous state-of-the-art work, with a classical segmentation model (0.684 vs. 0.561 success) or a robust model (0.702 vs. 0.561 success)
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 54 of its 62 references that are in the map. First posted on arXiv 25 Feb 2024.
Builds on
54 of 62 references.
References · 54
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- 2021Swin Transformer: Hierarchical Vision Transformer using Shifted Windowscited by 12,082
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2021Masked Autoencoders Are Scalable Vision Learnerscited by 7,339
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- 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
- 2023LightGlue: Local Feature Matching at Light Speedcited by 583
38 more
- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
- 2018On Evaluation of Embodied Navigation Agentscited by 526
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
- 2022InternImage: Exploring Large-Scale Vision Foundation Models with Deformable Convolutionscited by 479
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
- 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 429
- 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
- 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 351
- 2020DISK: Learning local features with policy gradientcited by 310
- 2020Learning to Explore using Active Neural SLAMcited by 308
- 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
- 2018Semi-parametric Topological Memory for Navigationcited by 203
- 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
- 2020Neural Topological SLAM for Visual Navigationcited by 193
- 2022ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddingscited by 177
- 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 149
- 2018Visual Semantic Navigation using Scene Priorscited by 127
- 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
- 2022Habitat-Matterport 3D Semantics Datasetcited by 109
- 2018Visual Representations for Semantic Target Driven Navigationcited by 89
- 2022Offline Visual Representation Learning for Embodied Navigationcited by 74
- 2021Auxiliary Tasks and Exploration Enable ObjectNavcited by 73
- 2023OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNavcited by 68
- 2017MINOS: Multimodal Indoor Simulator for Navigation in Complex Environmentscited by 66
- 2022Zero Experience Required: Plug & Play Modular Transfer Learning for Semantic Visual Navigationcited by 66
- 2021Memory-Augmented Reinforcement Learning for Image-Goal Navigationcited by 64
- 2021No RL, No Simulation: Learning to Navigate without Navigatingcited by 63
- 2020Learning Object Relation Graph and Tentative Policy for Visual Navigationcited by 62
- 2022A New Path: Scaling Vision-and-Language Navigation with Synthetic Instructions and Imitation Learningcited by 60
- 2022Instance-Specific Image Goal Navigation: Training Embodied Agents to Find Object Instancescited by 53
- 2023Renderable Neural Radiance Map for Visual Navigationcited by 51
- 2023Navigating to Objects Specified by Imagescited by 50
- 20223D-Aware Object Goal Navigation via Simultaneous Exploration and Identificationcited by 46
- 2023Improving Vision-and-Language Navigation by Generating Future-View Image Semanticscited by 46
- 2022Topological Semantic Graph Memory for Image-Goal Navigationcited by 43
- 2021Hierarchical Object-to-Zone Graph for Object Navigationcited by 34
- 2022Iterative Vision-and-Language Navigationcited by 34
- 2022Is Mapping Necessary for Realistic PointGoal Navigation?cited by 32
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Citing papers per year: 2024: 4; 2025: 6; 2026: 5.
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- 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 56
- 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
- 2024EmbodiedOcc: Embodied 3D Occupancy Prediction for Vision-based Online Scene Understandingcited by 43
- 2025PhysVLM: Enabling Visual Language Models to Understand Robotic Physical Reachabilitycited by 17
- 2024Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environmentscited by 11
- 2024NOLO: Navigate Only Look Oncecited by 3
- 2025Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigationcited by 3
- 2026Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meterscited by 3
- 2025Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigationcited by 2
- 2025MG-Nav: Dual-Scale Visual Navigation via Sparse Spatial Memorycited by 2
- 2025SplatSearch: Instance Image Goal Navigation for Mobile Robots using 3D Gaussian Splatting and Diffusion Modelscited by 1
- 2026ReasonNavi: Human-Inspired Global Map Reasoning for Zero-Shot Embodied Navigationcited by 1
- 2026PInVerify: An Offline Embodied Benchmark for Active Instance Verification28 May 2026
- 2026Personalizing Embodied Multimodal Large Language Model Agents over Long-term User Interactions25 May 2026
- 2026Plug-and-Play Label Map Diffusion for Universal Goal-Oriented Navigation7 May 2026
- 2026Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meters6 Feb 2026
- 2026ReasonNavi: Human-Inspired Global Map Reasoning for Zero-Shot Embodied Navigation26 Jan 2026
- 2025MG-Nav: Dual-Scale Visual Navigation via Sparse Spatial Memory27 Nov 2025
- 2025SplatSearch: Instance Image Goal Navigation for Mobile Robots using 3D Gaussian Splatting and Diffusion Models17 Nov 2025
- 2025Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigation12 Nov 2025
- 2025Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigation9 Jun 2025
- 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigation13 Mar 2025
- 2025PhysVLM: Enabling Visual Language Models to Understand Robotic Physical Reachability11 Mar 2025
- 2024EmbodiedOcc: Embodied 3D Occupancy Prediction for Vision-based Online Scene Understanding5 Dec 2024
3 more
- 2024Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environments23 Oct 2024
- 2024NOLO: Navigate Only Look Once2 Aug 2024
- 2024GaussNav: Gaussian Splatting for Visual Navigation18 Mar 2024
- 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 56
- 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
- 2024EmbodiedOcc: Embodied 3D Occupancy Prediction for Vision-based Online Scene Understandingcited by 43
- 2024Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environmentscited by 11
- 2024NOLO: Navigate Only Look Oncecited by 3
- 2025Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigationcited by 3
- 2026Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meterscited by 3
- 2025Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigationcited by 2
- 2025MG-Nav: Dual-Scale Visual Navigation via Sparse Spatial Memorycited by 2
- 2026PInVerify: An Offline Embodied Benchmark for Active Instance Verificationcited by 0
- 2026PInVerify: An Offline Embodied Benchmark for Active Instance Verification28 May 2026
- 2026Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meters6 Feb 2026
- 2025MG-Nav: Dual-Scale Visual Navigation via Sparse Spatial Memory27 Nov 2025
- 2025Expand Your SCOPE: Semantic Cognition over Potential-Based Exploration for Embodied Visual Navigation12 Nov 2025
- 2025Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigation9 Jun 2025
- 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigation13 Mar 2025
- 2024EmbodiedOcc: Embodied 3D Occupancy Prediction for Vision-based Online Scene Understanding5 Dec 2024
- 2024Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environments23 Oct 2024
- 2024NOLO: Navigate Only Look Once2 Aug 2024
- 2024GaussNav: Gaussian Splatting for Visual Navigation18 Mar 2024