Language-Guided World Models: A Model-Based Approach to AI Control
On the map: World models → World models for language agents
Abstract (arXiv)
This paper introduces the concept of Language-Guided World Models (LWMs) -- probabilistic models that can simulate environments by reading texts. Agents equipped with these models provide humans with more extensive and efficient control, allowing them to simultaneously alter agent behaviors in multiple tasks via natural verbal communication. In this work, we take initial steps in developing robust LWMs that can generalize to compositionally novel language descriptions. We design a challenging world modeling benchmark based on the game of MESSENGER (Hanjie et al., 2021), featuring evaluation settings that require varying degrees of compositional generalization. Our experiments reveal the lack of generalizability of the state-of-the-art Transformer model, as it offers marginal improvements in simulation quality over a no-text baseline. We devise a more robust model by fusing the Transformer with the EMMA attention mechanism (Hanjie et al., 2021). Our model substantially outperforms the Transformer and approaches the performance of a model with an oracle semantic parsing and grounding capability. To demonstrate the practicality of this model in improving AI safety and transparency, we simulate a scenario in which the model enables an agent to present plans to a human before execution, and to revise plans based on their language feedback.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Placed in World models for language agents, one of 11 directions in World models. Builds on 31 of its 56 references that are in the map. First posted on arXiv 24 Jan 2024.
Builds on
31 of 56 references.
Closest ancestors · 2
Same direction, newest first
- 2022Toward Compositional Generalization in Object-Oriented World Modeling28 Apr
- 2020Emergent Communication with World Models22 Feb
Other references · 29
- 2017Attention Is All You Needcited by 59,932
- 2022Training language models to follow instructions with human feedbackcited by 15,712
- 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,598
- 2018World Modelscited by 1,444
- 2023Mastering Diverse Domains through World Modelscited by 1,193
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
- 2020Mastering Atari with Discrete World Modelscited by 990
- 2018Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Modelscited by 748
- 2023Learning Universal Policies via Text-Guided Video Generationcited by 506
- 2023Faith and Fate: Limits of Transformers on Compositionalitycited by 496
- 2022Transformers are Sample-Efficient World Modelscited by 317
- 2019Measuring Compositional Generalization: A Comprehensive Method on Realistic Datacited by 280
17 more
- 2016Deep Visual Foresight for Planning Robot Motioncited by 276
- 2023Transformer-based World Models Are Happy With 100k Interactionscited by 137
- 2023Training Language Models with Language Feedback at Scalecited by 125
- 2018Mapping Instructions to Actions in 3D Environments with Visual Goal Predictioncited by 101
- 2019Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation Learningcited by 100
- 2023Learning to Model the World with Languagecited by 66
- 2015On Learning to Think: Algorithmic Information Theory for Novel Combinations of Reinforcement Learning Controllers and Recurrent Neural World Modelscited by 52
- 2021Grounding Language to Entities and Dynamics for Generalization in Reinforcement Learningcited by 45
- 2023Read and Reap the Rewards: Learning to Play Atari with the Help of Instruction Manualscited by 45
- 2014Learning to Win by Reading Manuals in a Monte-Carlo Frameworkcited by 39
- 2021Interactive Learning from Activity Descriptioncited by 26
- 2021Inducing Transformer's Compositional Generalization Ability via Auxiliary Sequence Prediction Taskscited by 19
- 2021Can Transformers Jump Around Right in Natural Language? Assessing Performance Transfer from SCANcited by 14
- 2021SILG: The Multi-environment Symbolic Interactive Language Grounding Benchmarkcited by 10
- 2023LanGWM: Language Grounded World Modelcited by 8
- 2022Learning to Query Internet Text for Informing Reinforcement Learning Agentscited by 3
- 2023Progressively Efficient Learningcited by 1
Built on by
Citing papers per year: 2024: 5; 2025: 5; 2026: 2.
12 papers.
- 2024Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllabilitycited by 337
- 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigationcited by 222
- 2024Web Agents with World Models: Learning and Leveraging Environment Dynamics in Web Navigationcited by 116
- 2024Generating Code World Models with Large Language Models Guided by Monte Carlo Tree Searchcited by 38
- 2025VideoGameBench: Can Vision-Language Models complete popular video games?cited by 29
- 2024PLAYER*: Enhancing LLM-based Multi-Agent Communication and Interaction in Murder Mystery Gamescited by 10
- 2025WorldLLM: Improving LLMs' world modeling using curiosity-driven theory-makingcited by 10
- 2025R-WoM: Retrieval-augmented World Model For Computer-use Agentscited by 10
- 2026HalluWorld: A Controlled Benchmark for Hallucination via Reference World Modelscited by 2
- 2025FOSSIL: Harnessing Feedback on Suboptimal Samples for Data-Efficient Generalisation with Imitation Learning for Embodied Vision-and-Language Taskscited by 0
- 2025Lessons from Neuroscience for AI: How integrating Actions, Compositional Structure and Episodic Memory could enable Safe, Interpretable and Human-Like AIcited by 0
- 2026A Taxonomy of Cognitive Capability Gaps in Generative and Agentic AIcited by 0
- 2026A Taxonomy of Cognitive Capability Gaps in Generative and Agentic AI3 Aug 2026
- 2026HalluWorld: A Controlled Benchmark for Hallucination via Reference World Models19 May 2026
- 2025Lessons from Neuroscience for AI: How integrating Actions, Compositional Structure and Episodic Memory could enable Safe, Interpretable and Human-Like AI27 Dec 2025
- 2025R-WoM: Retrieval-augmented World Model For Computer-use Agents13 Oct 2025
- 2025FOSSIL: Harnessing Feedback on Suboptimal Samples for Data-Efficient Generalisation with Imitation Learning for Embodied Vision-and-Language Tasks13 Oct 2025
- 2025WorldLLM: Improving LLMs' world modeling using curiosity-driven theory-making7 Jun 2025
- 2025VideoGameBench: Can Vision-Language Models complete popular video games?23 May 2025
- 2024Web Agents with World Models: Learning and Leveraging Environment Dynamics in Web Navigation17 Oct 2024
- 2024Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllability27 May 2024
- 2024Generating Code World Models with Large Language Models Guided by Monte Carlo Tree Search24 May 2024
- 2024PLAYER*: Enhancing LLM-based Multi-Agent Communication and Interaction in Murder Mystery Games26 Apr 2024
- 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation24 Feb 2024
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