mlsanityData to 14 Oct 2026

Learning to Win by Reading Manuals in a Monte-Carlo Framework

arXiv 1401.5390 ↗First posted 18 Jan 2014cs.CL cs.AI cs.LGcited by 39

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Abstract (arXiv)

Domain knowledge is crucial for effective performance in autonomous control systems. Typically, human effort is required to encode this knowledge into a control algorithm. In this paper, we present an approach to language grounding which automatically interprets text in the context of a complex control application, such as a game, and uses domain knowledge extracted from the text to improve control performance. Both text analysis and control strategies are learned jointly using only a feedback signal inherent to the application. To effectively leverage textual information, our method automatically extracts the text segment most relevant to the current game state, and labels it with a task-centric predicate structure. This labeled text is then used to bias an action selection policy for the game, guiding it towards promising regions of the action space. We encode our model for text analysis and game playing in a multi-layer neural network, representing linguistic decisions via latent variables in the hidden layers, and game action quality via the output layer. Operating within the Monte-Carlo Search framework, we estimate model parameters using feedback from simulated games. We apply our approach to the complex strategy game Civilization II using the official game manual as the text guide. Our results show that a linguistically-informed game-playing agent significantly outperforms its language-unaware counterpart, yielding a 34% absolute improvement and winning over 65% of games when playing against the built-in AI of Civilization.

Key facts. Cited by 39 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 Jan 2014.

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Citing papers per year: 2018: 1; 2019: 0; 2020: 0; 2021: 8; 2022: 12; 2023: 11; 2024: 4; 2025: 2; 2026: 1.

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  1. 2023Cognitive Architectures for Language Agentscited by 429
  2. 2022DocPrompting: Generating Code by Retrieving the Docscited by 153
  3. 2023Do Embodied Agents Dream of Pixelated Sheep: Embodied Decision Making using Language Guided World Modellingcited by 88
  4. 2018Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Interventioncited by 77
  5. 2024AutoGuide: Automated Generation and Selection of Context-Aware Guidelines for Large Language Model Agentscited by 74
  6. 2023Tool Documentation Enables Zero-Shot Tool-Usage with Large Language Modelscited by 68
  7. 2022Improving Intrinsic Exploration with Language Abstractionscited by 49
  8. 2021Grounding Language to Entities and Dynamics for Generalization in Reinforcement Learningcited by 45
  9. 2023Read and Reap the Rewards: Learning to Play Atari with the Help of Instruction Manualscited by 45
  10. 2021A Systematic Review of Reproducibility Research in Natural Language Processingcited by 34
  11. 2022Fixing Model Bugs with Natural Language Patchescited by 33
  12. 2021Survey on reinforcement learning for language processingcited by 31
27 more
  1. 2023Large Language Model Instruction Following: A Survey of Progresses and Challengescited by 31
  2. 2023Distilling Internet-Scale Vision-Language Models into Embodied Agentscited by 30
  3. 2022Leveraging Language for Accelerated Learning of Tool Manipulationcited by 26
  4. 2022Few-shot Subgoal Planning with Language Modelscited by 22
  5. 2022How to talk so AI will learn: Instructions, descriptions, and autonomycited by 22
  6. 2025Monte Carlo Planning with Large Language Model for Text-Based Game Agentscited by 22
  7. 2021Zero-shot Task Adaptation using Natural Languagecited by 15
  8. 2025Formalizing Learning from Language Feedback with Provable Guaranteescited by 13
  9. 2022G^3: Geolocation via Guidebook Groundingcited by 12
  10. 2024Language-Guided World Models: A Model-Based Approach to AI Controlcited by 12
  11. 2021SILG: The Multi-environment Symbolic Interactive Language Grounding Benchmarkcited by 11
  12. 2021Grounding Natural Language Instructions: Can Large Language Models Capture Spatial Information?cited by 10
  13. 2023Lexi: Self-Supervised Learning of the UI Languagecited by 10
  14. 2021Case-based Reasoning for Better Generalization in Textual Reinforcement Learningcited by 8
  15. 2023Conceptual Reinforcement Learning for Language-Conditioned Taskscited by 8
  16. 2023Semantically Aligned Task Decomposition in Multi-Agent Reinforcement Learningcited by 8
  17. 2022RLang: A Declarative Language for Describing Partial World Knowledge to Reinforcement Learning Agentscited by 4
  18. 2026Adapting Generalist Robot Policies with Semantic Reinforcement Learningcited by 3
  19. 2022SemSup: Semantic Supervision for Simple and Scalable Zero-shot Generalizationcited by 2
  20. 2022Entity Divider with Language Grounding in Multi-Agent Reinforcement Learningcited by 2
  21. 2023Language-guided Task Adaptation for Imitation Learningcited by 2
  22. 2023Learning to Play Chess from Textbooks (LEAP): a Corpus for Evaluating Chess Moves based on Sentiment Analysiscited by 2
  23. 2022Ask Before You Act: Generalising to Novel Environments by Asking Questionscited by 1
  24. 2024Aspect-based Sentiment Evaluation of Chess Moves (ASSESS): an NLP-based Method for Evaluating Chess Strategies from Textbookscited by 1
  25. 2021Feudal Reinforcement Learning by Reading Manualscited by 0
  26. 2022Learning Invariable Semantical Representation from Language for Extensible Policy Generalizationcited by 0
  27. 2024A Research Agenda for Usability and Generalisation in Reinforcement Learningcited by 0