mlsanityData to 14 Oct 2026

GaitContour: Efficient Gait Recognition based on a Contour-Pose Representation

arXiv 2311.16497 ↗First posted 27 Nov 2023cs.CVcited by 8

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Abstract (arXiv)

Gait recognition holds the promise to robustly identify subjects based on walking patterns instead of appearance information. In recent years, this field has been dominated by learning methods based on two principal input representations: dense silhouette masks or sparse pose keypoints. In this work, we propose a novel, point-based Contour-Pose representation, which compactly expresses both body shape and body parts information. We further propose a local-to-global architecture, called GaitContour, to leverage this novel representation and efficiently compute subject embedding in two stages. The first stage consists of a local transformer that extracts features from five different body regions. The second stage then aggregates the regional features to estimate a global human gait representation. Such a design significantly reduces the complexity of the attention operation and improves efficiency and performance simultaneously. Through large scale experiments, GaitContour is shown to perform significantly better than previous point-based methods, while also being significantly more efficient than silhouette-based methods. On challenging datasets with significant distractors, GaitContour can even outperform silhouette-based methods.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 33 of its 60 references that are in the map. First posted on arXiv 27 Nov 2023.

Builds on

33 of 60 references.

References · 33

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21 more
  1. 2021GaitGraph: Graph Convolutional Network for Skeleton-Based Gait Recognitioncited by 115
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Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 3; 2025: 2; 2026: 3.

8 papers.