Story-to-Motion: Synthesizing Infinite and Controllable Character Animation from Long Text
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Abstract (arXiv)
Generating natural human motion from a story has the potential to transform the landscape of animation, gaming, and film industries. A new and challenging task, Story-to-Motion, arises when characters are required to move to various locations and perform specific motions based on a long text description. This task demands a fusion of low-level control (trajectories) and high-level control (motion semantics). Previous works in character control and text-to-motion have addressed related aspects, yet a comprehensive solution remains elusive: character control methods do not handle text description, whereas text-to-motion methods lack position constraints and often produce unstable motions. In light of these limitations, we propose a novel system that generates controllable, infinitely long motions and trajectories aligned with the input text. (1) We leverage contemporary Large Language Models to act as a text-driven motion scheduler to extract a series of (text, position, duration) pairs from long text. (2) We develop a text-driven motion retrieval scheme that incorporates motion matching with motion semantic and trajectory constraints. (3) We design a progressive mask transformer that addresses common artifacts in the transition motion such as unnatural pose and foot sliding. Beyond its pioneering role as the first comprehensive solution for Story-to-Motion, our system undergoes evaluation across three distinct sub-tasks: trajectory following, temporal action composition, and motion blending, where it outperforms previous state-of-the-art motion synthesis methods across the board. Homepage: https://story2motion.github.io/.
Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 15 of its 33 references that are in the map. First posted on arXiv 13 Nov 2023.
Builds on
15 of 33 references.
References · 15
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2022Human Motion Diffusion Modelcited by 1,062
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 282
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2021Robust Motion In-betweeningcited by 223
- 2022MAT: Mask-Aware Transformer for Large Hole Image Inpaintingcited by 216
- 2022TEACH: Temporal Action Composition for 3D Humanscited by 173
- 2021Single-Shot Motion Completion with Transformercited by 59
3 more
- 2021The Wanderings of Odysseus in 3D Scenescited by 59
- 2020MoVi: A Large Multipurpose Motion and Video Datasetcited by 58
- 2019Modeling Human Motion with Quaternion-based Neural Networkscited by 45
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Citing papers per year: 2023: 1; 2024: 9; 2025: 4; 2026: 1.
15 papers.
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- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2023Digital Life Project: Autonomous 3D Characters with Social Intelligencecited by 43
- 2024UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Modelcited by 29
- 2024InfiniMotion: Mamba Boosts Memory in Transformer for Arbitrary Long Motion Generationcited by 23
- 2024The Effects of Embodiment and Personality Expression on Learning in LLM-based Educational Agentscited by 13
- 2024InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillationcited by 12
- 2024ELLMA-T: an Embodied LLM-agent for Supporting English Language Learning in Social VRcited by 8
- 2024Autonomous LLM-Enhanced Adversarial Attack for Text-to-Motioncited by 7
- 20253D Human Interaction Generation: A Surveycited by 6
- 2024From Words to Worlds: Transforming One-line Prompt into Immersive Multi-modal Digital Stories with Communicative LLM Agentcited by 4
- 2025HumanMM: Global Human Motion Recovery from Multi-shot Videoscited by 4
- 2026Cutscene Agent: An LLM Agent Framework for Automated 3D Cutscene Generationcited by 3
- 2026Cutscene Agent: An LLM Agent Framework for Automated 3D Cutscene Generation28 Apr 2026
- 2025FantasyHSI: Video-Generation-Centric 4D Human Synthesis In Any Scene through A Graph-based Multi-Agent Framework1 Sep 2025
- 2025SARGes: Semantically Aligned Reliable Gesture Generation via Intent Chain26 Mar 2025
- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025HumanMM: Global Human Motion Recovery from Multi-shot Videos10 Mar 2025
- 2024InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillation27 Nov 2024
- 2024ELLMA-T: an Embodied LLM-agent for Supporting English Language Learning in Social VR3 Oct 2024
- 2024UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Model1 Aug 2024
- 2024Autonomous LLM-Enhanced Adversarial Attack for Text-to-Motion1 Aug 2024
- 2024InfiniMotion: Mamba Boosts Memory in Transformer for Arbitrary Long Motion Generation14 Jul 2024
- 2024PlaMo: Plan and Move in Rich 3D Physical Environments26 Jun 2024
- 2024The Effects of Embodiment and Personality Expression on Learning in LLM-based Educational Agents24 Jun 2024
3 more
- 2024Large Motion Model for Unified Multi-Modal Motion Generationcited by 65
- 2023Digital Life Project: Autonomous 3D Characters with Social Intelligencecited by 43
- 2024UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Modelcited by 29
- 2024InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillationcited by 12
- 20253D Human Interaction Generation: A Surveycited by 6
- 2024From Words to Worlds: Transforming One-line Prompt into Immersive Multi-modal Digital Stories with Communicative LLM Agentcited by 4
- 2025HumanMM: Global Human Motion Recovery from Multi-shot Videoscited by 4
- 2024PlaMo: Plan and Move in Rich 3D Physical Environmentscited by 1
- 2025SARGes: Semantically Aligned Reliable Gesture Generation via Intent Chaincited by 1
- 2025FantasyHSI: Video-Generation-Centric 4D Human Synthesis In Any Scene through A Graph-based Multi-Agent Frameworkcited by 0
- 2025FantasyHSI: Video-Generation-Centric 4D Human Synthesis In Any Scene through A Graph-based Multi-Agent Framework1 Sep 2025
- 2025SARGes: Semantically Aligned Reliable Gesture Generation via Intent Chain26 Mar 2025
- 20253D Human Interaction Generation: A Survey17 Mar 2025
- 2025HumanMM: Global Human Motion Recovery from Multi-shot Videos10 Mar 2025
- 2024InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillation27 Nov 2024
- 2024UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Model1 Aug 2024
- 2024PlaMo: Plan and Move in Rich 3D Physical Environments26 Jun 2024
- 2024From Words to Worlds: Transforming One-line Prompt into Immersive Multi-modal Digital Stories with Communicative LLM Agent15 Jun 2024
- 2024Large Motion Model for Unified Multi-Modal Motion Generation1 Apr 2024
- 2023Digital Life Project: Autonomous 3D Characters with Social Intelligence7 Dec 2023