High-Fidelity Eye Animatable Neural Radiance Fields for Human Face
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Abstract (arXiv)
Face rendering using neural radiance fields (NeRF) is a rapidly developing research area in computer vision. While recent methods primarily focus on controlling facial attributes such as identity and expression, they often overlook the crucial aspect of modeling eyeball rotation, which holds importance for various downstream tasks. In this paper, we aim to learn a face NeRF model that is sensitive to eye movements from multi-view images. We address two key challenges in eye-aware face NeRF learning: how to effectively capture eyeball rotation for training and how to construct a manifold for representing eyeball rotation. To accomplish this, we first fit FLAME, a well-established parametric face model, to the multi-view images considering multi-view consistency. Subsequently, we introduce a new Dynamic Eye-aware NeRF (DeNeRF). DeNeRF transforms 3D points from different views into a canonical space to learn a unified face NeRF model. We design an eye deformation field for the transformation, including rigid transformation, e.g., eyeball rotation, and non-rigid transformation. Through experiments conducted on the ETH-XGaze dataset, we demonstrate that our model is capable of generating high-fidelity images with accurate eyeball rotation and non-rigid periocular deformation, even under novel viewing angles. Furthermore, we show that utilizing the rendered images can effectively enhance gaze estimation performance.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 33 of its 54 references that are in the map. First posted on arXiv 1 Aug 2023.
Builds on
33 of 54 references.
References · 33
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21 more
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- 2022GazeNeRF: 3D-Aware Gaze Redirection with Neural Radiance Fieldscited by 12
Built on by
Citing papers per year: 2023: 1; 2024: 2; 2025: 2; 2026: 1.
6 papers.
- 2023DVGaze: Dual-View Gaze Estimationcited by 15
- 2024NL2Contact: Natural Language Guided 3D Hand-Object Contact Modeling with Diffusion Modelcited by 10
- 2024GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splattingcited by 9
- 2025UniGaze: Towards Universal Gaze Estimation via Large-scale Pre-Trainingcited by 8
- 2025Roll Your Eyes: Gaze Redirection via Explicit 3D Eyeball Rotationcited by 0
- 2026GazePrior: Zero-Shot AR/VR Eye Tracking via Learned 3D Gaze Reconstructioncited by 0
- 2026GazePrior: Zero-Shot AR/VR Eye Tracking via Learned 3D Gaze Reconstruction21 May 2026
- 2025Roll Your Eyes: Gaze Redirection via Explicit 3D Eyeball Rotation8 Aug 2025
- 2025UniGaze: Towards Universal Gaze Estimation via Large-scale Pre-Training4 Feb 2025
- 2024GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting20 Nov 2024
- 2024NL2Contact: Natural Language Guided 3D Hand-Object Contact Modeling with Diffusion Model17 Jul 2024
- 2023DVGaze: Dual-View Gaze Estimation20 Aug 2023