mlsanityData to 14 Oct 2026

Dr. Strategy: Model-Based Generalist Agents with Strategic Dreaming

arXiv 2402.18866 ↗First posted 29 Feb 2024cs.LGcited by 6

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

Model-based reinforcement learning (MBRL) has been a primary approach to ameliorating the sample efficiency issue as well as to make a generalist agent. However, there has not been much effort toward enhancing the strategy of dreaming itself. Therefore, it is a question whether and how an agent can "dream better" in a more structured and strategic way. In this paper, inspired by the observation from cognitive science suggesting that humans use a spatial divide-and-conquer strategy in planning, we propose a new MBRL agent, called Dr. Strategy, which is equipped with a novel Dreaming Strategy. The proposed agent realizes a version of divide-and-conquer-like strategy in dreaming. This is achieved by learning a set of latent landmarks and then utilizing these to learn a landmark-conditioned highway policy. With the highway policy, the agent can first learn in the dream to move to a landmark, and from there it tackles the exploration and achievement task in a more focused way. In experiments, we show that the proposed model outperforms prior pixel-based MBRL methods in various visually complex and partially observable navigation tasks.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 33 of its 46 references that are in the map. First posted on arXiv 29 Feb 2024.

Builds on

33 of 46 references.

References · 33

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  4. 2019Dream to Control: Learning Behaviors by Latent Imaginationcited by 1,653
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21 more
  1. 2018Diversity is All You Need: Learning Skills without a Reward Functioncited by 752
  2. 2020Planning to Explore via Self-Supervised World Modelscited by 368
  3. 2020First return, then explorecited by 266
  4. 2019Self-Supervised Exploration via Disagreementcited by 265
  5. 2019MineRL: A Large-Scale Dataset of Minecraft Demonstrationscited by 215
  6. 2021Reinforcement Learning with Prototypical Representationscited by 179
  7. 2019Skew-Fit: State-Covering Self-Supervised Reinforcement Learningcited by 174
  8. 2021Discovering and Achieving Goals via World Modelscited by 131
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  15. 2022Lipschitz-constrained Unsupervised Skill Discoverycited by 62
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  17. 2022Choreographer: Learning and Adapting Skills in Imaginationcited by 31
  18. 2023Planning Goals for Explorationcited by 28
  19. 2021Curiosity-Driven Exploration via Latent Bayesian Surprisecited by 22
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  21. 2023Learning to Discover Skills through Guidancecited by 8

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 3; 2025: 2; 2026: 1.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2020Bridging Imagination and Reality for Model-Based Deep Reinforcement Learning
  2. 2024World Models with Hints of Large Language Models for Goal Achieving
  3. 2020Dreaming: Model-based Reinforcement Learning by Latent Imagination without Reconstruction
  4. 2024Do Agents Dream of Electric Sheep?: Improving Generalization in Reinforcement Learning through Generative Learning
  5. 2021DreamerPro: Reconstruction-Free Model-Based Reinforcement Learning with Prototypical Representations
  6. 2025Multimodal Dreaming: A Global Workspace Approach to World Model-Based Reinforcement Learning
  7. 2022Multi-View Dreaming: Multi-View World Model with Contrastive Learning
  8. 2023DREAMWALKER: Mental Planning for Continuous Vision-Language Navigation