mlsanityData to 7 Oct 2026

Egocentric Auditory Attention Localization in Conversations

arXiv 2303.16024 ↗First posted 28 Mar 2023cs.CV cs.SD eess.AScited by 18

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Abstract (arXiv)

In a noisy conversation environment such as a dinner party, people often exhibit selective auditory attention, or the ability to focus on a particular speaker while tuning out others. Recognizing who somebody is listening to in a conversation is essential for developing technologies that can understand social behavior and devices that can augment human hearing by amplifying particular sound sources. The computer vision and audio research communities have made great strides towards recognizing sound sources and speakers in scenes. In this work, we take a step further by focusing on the problem of localizing auditory attention targets in egocentric video, or detecting who in a camera wearer's field of view they are listening to. To tackle the new and challenging Selective Auditory Attention Localization problem, we propose an end-to-end deep learning approach that uses egocentric video and multichannel audio to predict the heatmap of the camera wearer's auditory attention. Our approach leverages spatiotemporal audiovisual features and holistic reasoning about the scene to make predictions, and outperforms a set of baselines on a challenging multi-speaker conversation dataset. Project page: https://fkryan.github.io/saal

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 50 of its 108 references that are in the map. First posted on arXiv 28 Mar 2023.

Builds on

50 of 108 references.

References · 50

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 3; 2024: 7; 2025: 5; 2026: 3.

18 papers.

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  1. 2024EgoExo-Fitness: Towards Egocentric and Exocentric Full-Body Action Understandingcited by 35
  2. 2023LEGO: Learning EGOcentric Action Frame Generation via Visual Instruction Tuningcited by 28
  3. 2024EAGLE: Egocentric AGgregated Language-video Enginecited by 16
  4. 2023The Audio-Visual Conversational Graph: From an Egocentric-Exocentric Perspectivecited by 14
  5. 2024Multimodal Cross-Domain Few-Shot Learning for Egocentric Action Recognitioncited by 14
  6. 2025Towards Online Multi-Modal Social Interaction Understandingcited by 12
  7. 2024Do Egocentric Video-Language Models Truly Understand Hand-Object Interactions?cited by 11
  8. 2023Learning Spatial Features from Audio-Visual Correspondence in Egocentric Videoscited by 8
  9. 2024EMAG: Ego-motion Aware and Generalizable 2D Hand Forecasting from Egocentric Videoscited by 8
  10. 2025Multi-speaker Attention Alignment for Multimodal Social Interactioncited by 8
  11. 2024Spherical World-Locking for Audio-Visual Localization in Egocentric Videoscited by 5
  12. 2025EgoDTM: Towards 3D-Aware Egocentric Video-Language Pretrainingcited by 5
6 more
  1. 2026Omni-MMSI: Toward Identity-attributed Social Interaction Understandingcited by 3
  2. 2026SocialDirector: Training-Free Social Interaction Control for Multi-Person Video Generationcited by 2
  3. 2025Proactive Hearing Assistants that Isolate Egocentric Conversationscited by 1
  4. 2024Identification of Conversation Partners from Egocentric Videocited by 0
  5. 2025Multimodal Knowledge Distillation for Egocentric Action Recognition Robust to Missing Modalitiescited by 0
  6. 2026AI Smart Glasses for Wearable Intelligence: From Egocentric Sensing to Agentic Personalizationcited by 0