HMDO: Markerless Multi-view Hand Manipulation Capture with Deformable Objects
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Abstract (arXiv)
We construct the first markerless deformable interaction dataset recording interactive motions of the hands and deformable objects, called HMDO (Hand Manipulation with Deformable Objects). With our built multi-view capture system, it captures the deformable interactions with multiple perspectives, various object shapes, and diverse interactive forms. Our motivation is the current lack of hand and deformable object interaction datasets, as 3D hand and deformable object reconstruction is challenging. Mainly due to mutual occlusion, the interaction area is difficult to observe, the visual features between the hand and the object are entangled, and the reconstruction of the interaction area deformation is difficult. To tackle this challenge, we propose a method to annotate our captured data. Our key idea is to collaborate with estimated hand features to guide the object global pose estimation, and then optimize the deformation process of the object by analyzing the relationship between the hand and the object. Through comprehensive evaluation, the proposed method can reconstruct interactive motions of hands and deformable objects with high quality. HMDO currently consists of 21600 frames over 12 sequences. In the future, this dataset could boost the research of learning-based reconstruction of deformable interaction scenes.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 25 of its 48 references that are in the map. First posted on arXiv 18 Jan 2023.
Builds on
25 of 48 references.
References · 25
- 2017PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenescited by 768
- 2019Learning joint reconstruction of hands and manipulated objectscited by 377
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 320
- 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
- 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 251
- 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 229
- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
- 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 179
- 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
- 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
13 more
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
- 2019DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Datacited by 76
- 2016VolumeDeform: Real-time Volumetric Non-rigid Reconstructioncited by 75
- 2020Neural Non-Rigid Trackingcited by 49
- 2021StereOBJ-1M: Large-scale Stereo Image Dataset for 6D Object Pose Estimationcited by 40
- 20173D Object Reconstruction from Hand-Object Interactionscited by 31
- 2022OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstructioncited by 27
- 2022Learning High-DOF Reaching-and-Grasping via Dynamic Representation of Gripper-Object Interactioncited by 23
- 2017Large-scale Multiview 3D Hand Pose Datasetcited by 20
- 2019Sparse Surface Constraints for Combining Physics-based Elasticity Simulation and Correspondence-Free Object Reconstructioncited by 12
- 2022Stability-driven Contact Reconstruction From Monocular Color Imagescited by 8
- 2013Finite Element Based Tracking of Deforming Surfacescited by 1
Built on by
Citing papers per year: 2023: 2; 2024: 5; 2025: 1; 2026: 4.
12 papers.
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
- 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 32
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2026LLM-as-a-Verifier: A General-Purpose Verification Frameworkcited by 21
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recoverycited by 7
- 2024PokeFlex: A Real-World Dataset of Volumetric Deformable Objects for Roboticscited by 4
- 2023Nonrigid Object Contact Estimation With Regional Unwrapping Transformercited by 3
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactionscited by 0
- 2026V2P-Manip: Learning Dexterous Manipulation from Monocular Human Videoscited by 0
- 2026EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Visioncited by 0
- 2026EgoPHI: Estimating 3D Hand-Object Contact and Force from Egocentric Vision13 Aug 2026
- 2026LLM-as-a-Verifier: A General-Purpose Verification Framework6 Jul 2026
- 2026V2P-Manip: Learning Dexterous Manipulation from Monocular Human Videos15 Jun 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning27 Mar 2025
- 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities5 Dec 2024
- 2024PokeFlex: A Real-World Dataset of Volumetric Deformable Objects for Robotics10 Oct 2024
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretization4 Apr 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding16 Jan 2024
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recovery15 Dec 2023
- 2023Nonrigid Object Contact Estimation With Regional Unwrapping Transformer27 Aug 2023