Embodied Visual Recognition
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Abstract (arXiv)
Passive visual systems typically fail to recognize objects in the amodal setting where they are heavily occluded. In contrast, humans and other embodied agents have the ability to move in the environment, and actively control the viewing angle to better understand object shapes and semantics. In this work, we introduce the task of Embodied Visual Recognition (EVR): An agent is instantiated in a 3D environment close to an occluded target object, and is free to move in the environment to perform object classification, amodal object localization, and amodal object segmentation. To address this, we develop a new model called Embodied Mask R-CNN, for agents to learn to move strategically to improve their visual recognition abilities. We conduct experiments using the House3D environment. Experimental results show that: 1) agents with embodiment (movement) achieve better visual recognition performance than passive ones; 2) in order to improve visual recognition abilities, agents can learn strategical moving paths that are different from shortest paths.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 9 Apr 2019.
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Citing papers per year: 2021: 5; 2022: 2; 2023: 0; 2024: 1; 2025: 0; 2026: 1.
9 papers.
- 2021VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objectscited by 78
- 2021O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learningcited by 46
- 2021Perspectives and Prospects on Transformer Architecture for Cross-Modal Tasks with Language and Visioncited by 14
- 2022Visual Adversarial Attacks and Defenses in the Physical World: A Surveycited by 11
- 2021IFR-Explore: Learning Inter-object Functional Relationships in 3D Indoor Scenescited by 9
- 2021Embodied AI-Driven Operation of Smart Cities: A Concise Reviewcited by 6
- 2022Self-Supervised Object Goal Navigation with In-Situ Finetuningcited by 4
- 2024Semantic Environment Atlas for Object-Goal Navigationcited by 0
- 2026Mirror, Mirror on the Wall: Can VLM Agents Tell Who They Are at All?cited by 0
- 2026Mirror, Mirror on the Wall: Can VLM Agents Tell Who They Are at All?9 May 2026
- 2024Semantic Environment Atlas for Object-Goal Navigation5 Oct 2024
- 2022Self-Supervised Object Goal Navigation with In-Situ Finetuning9 Dec 2022
- 2022Visual Adversarial Attacks and Defenses in the Physical World: A Survey3 Nov 2022
- 2021IFR-Explore: Learning Inter-object Functional Relationships in 3D Indoor Scenes10 Dec 2021
- 2021Embodied AI-Driven Operation of Smart Cities: A Concise Review22 Aug 2021
- 2021O2O-Afford: Annotation-Free Large-Scale Object-Object Affordance Learning29 Jun 2021
- 2021VAT-Mart: Learning Visual Action Trajectory Proposals for Manipulating 3D ARTiculated Objects28 Jun 2021
- 2021Perspectives and Prospects on Transformer Architecture for Cross-Modal Tasks with Language and Vision6 Mar 2021