mlsanityData to 14 Oct 2026

Self-Supervised 3D Human Pose Estimation in Static Video Via Neural Rendering

arXiv 2210.04514 ↗First posted 10 Oct 2022cs.CV cs.AI cs.GRcited by 2

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Abstract (arXiv)

Inferring 3D human pose from 2D images is a challenging and long-standing problem in the field of computer vision with many applications including motion capture, virtual reality, surveillance or gait analysis for sports and medicine. We present preliminary results for a method to estimate 3D pose from 2D video containing a single person and a static background without the need for any manual landmark annotations. We achieve this by formulating a simple yet effective self-supervision task: our model is required to reconstruct a random frame of a video given a frame from another timepoint and a rendered image of a transformed human shape template. Crucially for optimisation, our ray casting based rendering pipeline is fully differentiable, enabling end to end training solely based on the reconstruction task.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 24 of its 36 references that are in the map. First posted on arXiv 10 Oct 2022.

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24 of 36 references.

References · 24

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12 more
  1. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
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  5. 2018Unsupervised Geometry-Aware Representation for 3D Human Pose Estimationcited by 73
  6. 2018Learning Monocular 3D Human Pose Estimation from Multi-view Imagescited by 70
  7. 2020Self-Supervised 3D Human Pose Estimation via Part Guided Novel Image Synthesiscited by 44
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  9. 2018Rethinking Pose in 3D: Multi-stage Refinement and Recovery for Markerless Motion Capturecited by 17
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  12. 2021Learning Foreground-Background Segmentation from Improved Layered GANscited by 7

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2 papers.