Using Unity to Help Solve Intelligence
Not on the map. Why?
Abstract (arXiv)
In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically constrained by the technologies they are founded on, and are therefore only able to provide a subset of scenarios necessary to evaluate progress. To overcome these shortcomings, we present our use of Unity, a widely recognized and comprehensive game engine, to create more diverse, complex, virtual simulations. We describe the concepts and components developed to simplify the authoring of these environments, intended for use predominantly in the field of reinforcement learning. We also introduce a practical approach to packaging and re-distributing environments in a way that attempts to improve the robustness and reproducibility of experiment results. To illustrate the versatility of our use of Unity compared to other solutions, we highlight environments already created using our approach from published papers. We hope that others can draw inspiration from how we adapted Unity to our needs, and anticipate increasingly varied and complex environments to emerge from our approach as familiarity grows.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 Nov 2020.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 1; 2022: 5; 2023: 3; 2024: 2; 2025: 1; 2026: 1.
13 papers.
Sort:
By area:
- 2024Scaling Instructable Agents Across Many Simulated Worldscited by 71
- 2021Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learningcited by 40
- 2024A Review of Nine Physics Engines for Reinforcement Learning Researchcited by 12
- 2022Learning Robust Real-Time Cultural Transmission without Human Datacited by 9
- 2022IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agentscited by 9
- 2022Explainability Via Causal Self-Talkcited by 6
- 2022Dynamic Collaborative Multi-Agent Reinforcement Learning Communication for Autonomous Drone Reforestationcited by 5
- 2022Collaborative Auto-Curricula Multi-Agent Reinforcement Learning with Graph Neural Network Communication Layer for Open-ended Wildfire-Management Resource Distributioncited by 3
- 2023Hierarchical reinforcement learning with natural language subgoalscited by 3
- 2023The Animal-AI Environment: A Virtual Laboratory For Comparative Cognition and Artificial Intelligence Researchcited by 2
- 2025NiceWebRL: a Python library for human subject experiments with reinforcement learning environmentscited by 1
- 2023Hierarchical Reinforcement Learning in Complex 3D Environmentscited by 0
- 2026Test-time Adversarial Takeover: A Real-time Hijacking Interface against Robotic Diffusion Policies9 Jun 2026
- 2025NiceWebRL: a Python library for human subject experiments with reinforcement learning environments21 Aug 2025
- 2024A Review of Nine Physics Engines for Reinforcement Learning Research11 Jul 2024
- 2024Scaling Instructable Agents Across Many Simulated Worlds13 Mar 2024
- 2023The Animal-AI Environment: A Virtual Laboratory For Comparative Cognition and Artificial Intelligence Research18 Dec 2023
- 2023Hierarchical reinforcement learning with natural language subgoals20 Sep 2023
- 2023Hierarchical Reinforcement Learning in Complex 3D Environments28 Feb 2023
- 2022Explainability Via Causal Self-Talk17 Nov 2022
- 2022Dynamic Collaborative Multi-Agent Reinforcement Learning Communication for Autonomous Drone Reforestation14 Nov 2022
- 2022IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agents31 May 2022
- 2022Collaborative Auto-Curricula Multi-Agent Reinforcement Learning with Graph Neural Network Communication Layer for Open-ended Wildfire-Management Resource Distribution24 Apr 2022
- 2022Learning Robust Real-Time Cultural Transmission without Human Data1 Mar 2022
- 2024Scaling Instructable Agents Across Many Simulated Worldscited by 71
- 2021Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learningcited by 40
- 2022Learning Robust Real-Time Cultural Transmission without Human Datacited by 9
- 2022IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agentscited by 9
- 2022Explainability Via Causal Self-Talkcited by 6
- 2022Dynamic Collaborative Multi-Agent Reinforcement Learning Communication for Autonomous Drone Reforestationcited by 5
- 2022Collaborative Auto-Curricula Multi-Agent Reinforcement Learning with Graph Neural Network Communication Layer for Open-ended Wildfire-Management Resource Distributioncited by 3
- 2023Hierarchical reinforcement learning with natural language subgoalscited by 3
- 2023The Animal-AI Environment: A Virtual Laboratory For Comparative Cognition and Artificial Intelligence Researchcited by 2
- 2023Hierarchical Reinforcement Learning in Complex 3D Environmentscited by 0
- 2024Scaling Instructable Agents Across Many Simulated Worlds13 Mar 2024
- 2023The Animal-AI Environment: A Virtual Laboratory For Comparative Cognition and Artificial Intelligence Research18 Dec 2023
- 2023Hierarchical reinforcement learning with natural language subgoals20 Sep 2023
- 2023Hierarchical Reinforcement Learning in Complex 3D Environments28 Feb 2023
- 2022Explainability Via Causal Self-Talk17 Nov 2022
- 2022Dynamic Collaborative Multi-Agent Reinforcement Learning Communication for Autonomous Drone Reforestation14 Nov 2022
- 2022IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agents31 May 2022
- 2022Collaborative Auto-Curricula Multi-Agent Reinforcement Learning with Graph Neural Network Communication Layer for Open-ended Wildfire-Management Resource Distribution24 Apr 2022
- 2022Learning Robust Real-Time Cultural Transmission without Human Data1 Mar 2022
- 2021Creating Multimodal Interactive Agents with Imitation and Self-Supervised Learning7 Dec 2021