Pix2Vex: Image-to-Geometry Reconstruction using a Smooth Differentiable Renderer
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Abstract (arXiv)
The long-coveted task of reconstructing 3D geometry from images is still a standing problem. In this paper, we build on the power of neural networks and introduce Pix2Vex, a network trained to convert camera-captured images into 3D geometry. We present a novel differentiable renderer (DR) as a forward validation means during training. Our key insight is that DRs produce images of a particular appearance, different from typical input images. Hence, we propose adding an image-to-image translation component, converting between these rendering styles. This translation closes the training loop, while allowing to use minimal supervision only, without needing any 3D model as ground truth. Unlike state-of-the-art methods, our DR is C^∞ smooth and thus does not display any discontinuities at occlusions or dis-occlusions. Through our novel training scheme, our network can train on different types of images, where previous work can typically only train on images of a similar appearance to those rendered by a DR.
Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). First posted on arXiv 26 Mar 2019.
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Citing papers per year: 2021: 4; 2022: 5; 2023: 2; 2024: 5; 2025: 0; 2026: 2.
18 papers.
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- 2021Advances in Neural Renderingcited by 365
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
- 20243D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexescited by 50
- 2021Learning with Algorithmic Supervision via Continuous Relaxationscited by 21
- 2023PAPR: Proximity Attention Point Renderingcited by 16
- 2022GenDR: A Generalized Differentiable Renderercited by 12
- 2022Plateau-reduced Differentiable Path Tracingcited by 10
- 2023Inverse Global Illumination using a Neural Radiometric Priorcited by 9
- 2024Generalizing Stochastic Smoothing for Differentiation and Gradient Estimationcited by 4
- 2021One Ring to Rule Them All: a simple solution to multi-view 3D-Reconstruction of shapes with unknown BRDF via a small Recurrent ResNetcited by 3
- 2024Newton Losses: Using Curvature Information for Learning with Differentiable Algorithmscited by 2
6 more
- 2022Differentiable Neural Radiositycited by 1
- 2022Differentiable Rendering for Synthetic Aperture Radar Imagerycited by 0
- 2022Learning to Rasterize Differentiablycited by 0
- 2024Towards Real-Time Generation of Delay-Compensated Video Feeds for Outdoor Mobile Robot Teleoperationcited by 0
- 2026Gaussian Mesh Renderer for Lightweight Differentiable Renderingcited by 0
- 2026DiffBMP: Differentiable Rendering with Bitmap Primitivescited by 0
- 2026DiffBMP: Differentiable Rendering with Bitmap Primitives26 Feb 2026
- 2026Gaussian Mesh Renderer for Lightweight Differentiable Rendering16 Feb 2026
- 20243D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes22 Nov 2024
- 2024Newton Losses: Using Curvature Information for Learning with Differentiable Algorithms24 Oct 2024
- 2024Generalizing Stochastic Smoothing for Differentiation and Gradient Estimation10 Oct 2024
- 2024Towards Real-Time Generation of Delay-Compensated Video Feeds for Outdoor Mobile Robot Teleoperation16 Sep 2024
- 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering15 Feb 2024
- 2023PAPR: Proximity Attention Point Rendering20 Jul 2023
- 2023Inverse Global Illumination using a Neural Radiometric Prior3 May 2023
- 2022Plateau-reduced Differentiable Path Tracing30 Nov 2022
- 2022Learning to Rasterize Differentiably23 Nov 2022
- 2022GenDR: A Generalized Differentiable Renderer29 Apr 2022
6 more
- 2022Differentiable Rendering for Synthetic Aperture Radar Imagery4 Apr 2022
- 2022Differentiable Neural Radiosity31 Jan 2022
- 2021Advances in Neural Rendering10 Nov 2021
- 2021Learning with Algorithmic Supervision via Continuous Relaxations11 Oct 2021
- 2021One Ring to Rule Them All: a simple solution to multi-view 3D-Reconstruction of shapes with unknown BRDF via a small Recurrent ResNet11 Apr 2021
- 2021Mixture of Volumetric Primitives for Efficient Neural Rendering2 Mar 2021
- 2021Advances in Neural Renderingcited by 365
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
- 20243D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexescited by 50
- 2021Learning with Algorithmic Supervision via Continuous Relaxationscited by 21
- 2023PAPR: Proximity Attention Point Renderingcited by 16
- 2022GenDR: A Generalized Differentiable Renderercited by 12
- 2022Plateau-reduced Differentiable Path Tracingcited by 10
- 2023Inverse Global Illumination using a Neural Radiometric Priorcited by 9
- 2024Generalizing Stochastic Smoothing for Differentiation and Gradient Estimationcited by 4
- 2021One Ring to Rule Them All: a simple solution to multi-view 3D-Reconstruction of shapes with unknown BRDF via a small Recurrent ResNetcited by 3
- 2024Newton Losses: Using Curvature Information for Learning with Differentiable Algorithmscited by 2
12 most cited of 18 All 18 (JSON)
- 2026DiffBMP: Differentiable Rendering with Bitmap Primitives26 Feb 2026
- 2026Gaussian Mesh Renderer for Lightweight Differentiable Rendering16 Feb 2026
- 20243D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes22 Nov 2024
- 2024Newton Losses: Using Curvature Information for Learning with Differentiable Algorithms24 Oct 2024
- 2024Generalizing Stochastic Smoothing for Differentiation and Gradient Estimation10 Oct 2024
- 2024Towards Real-Time Generation of Delay-Compensated Video Feeds for Outdoor Mobile Robot Teleoperation16 Sep 2024
- 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering15 Feb 2024
- 2023PAPR: Proximity Attention Point Rendering20 Jul 2023
- 2023Inverse Global Illumination using a Neural Radiometric Prior3 May 2023
- 2022Plateau-reduced Differentiable Path Tracing30 Nov 2022
- 2022Learning to Rasterize Differentiably23 Nov 2022
- 2022GenDR: A Generalized Differentiable Renderer29 Apr 2022
12 newest of 18 All 18 (JSON)