Skeleton-Based Online Action Prediction Using Scale Selection Network
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Abstract (arXiv)
Action prediction is to recognize the class label of an ongoing activity when only a part of it is observed. In this paper, we focus on online action prediction in streaming 3D skeleton sequences. A dilated convolutional network is introduced to model the motion dynamics in temporal dimension via a sliding window over the temporal axis. Since there are significant temporal scale variations in the observed part of the ongoing action at different time steps, a novel window scale selection method is proposed to make our network focus on the performed part of the ongoing action and try to suppress the possible incoming interference from the previous actions at each step. An activation sharing scheme is also proposed to handle the overlapping computations among the adjacent time steps, which enables our framework to run more efficiently. Moreover, to enhance the performance of our framework for action prediction with the skeletal input data, a hierarchy of dilated tree convolutions are also designed to learn the multi-level structured semantic representations over the skeleton joints at each frame. Our proposed approach is evaluated on four challenging datasets. The extensive experiments demonstrate the effectiveness of our method for skeleton-based online action prediction.
Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Feb 2019.
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Citing papers per year: 2021: 5; 2022: 8; 2023: 2; 2024: 3; 2025: 1; 2026: 1.
20 papers.
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- 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequencescited by 68
- 2021Self-Regulated Learning for Egocentric Video Activity Anticipationcited by 32
- 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognitioncited by 31
- 2022Skeleton-based Action Recognition via Temporal-Channel Aggregationcited by 13
- 2021Human Interaction Recognition Framework based on Interacting Body Part Attentioncited by 11
- 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognitioncited by 10
- 2022ERA: Expert Retrieval and Assembly for Early Action Predictioncited by 9
- 2023STMT: A Spatial-Temporal Mesh Transformer for MoCap-Based Action Recognitioncited by 7
- 2021A Central Difference Graph Convolutional Operator for Skeleton-Based Action Recognitioncited by 6
- 2022Strengthening Skeletal Action Recognizers via Leveraging Temporal Patternscited by 3
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognitioncited by 3
8 more
- 2022Efficient and Accurate Skeleton-Based Two-Person Interaction Recognition Using Inter- and Intra-body Graphscited by 2
- 2022Triangular Character Animation Sampling with Motion, Emotion, and Relationcited by 1
- 2024Skeleton-Based Action Recognition with Spatial-Structural Graph Convolutioncited by 1
- 2024Spatio-Temporal Multi-Subgraph GCN for 3D Human Motion Predictioncited by 1
- 2022An end-to-end multi-scale network for action prediction in videoscited by 0
- 2023Two-stream Multi-level Dynamic Point Transformer for Two-person Interaction Recognitioncited by 0
- 2025Accurate online action and gesture recognition system using detectors and Deep SPD Siamese Networkscited by 0
- 2026STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognitioncited by 0
- 2026STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognition19 Jul 2026
- 2025Accurate online action and gesture recognition system using detectors and Deep SPD Siamese Networks7 Nov 2025
- 2024Spatio-Temporal Multi-Subgraph GCN for 3D Human Motion Prediction31 Dec 2024
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition9 Oct 2024
- 2024Skeleton-Based Action Recognition with Spatial-Structural Graph Convolution31 Jul 2024
- 2023Two-stream Multi-level Dynamic Point Transformer for Two-person Interaction Recognition22 Jul 2023
- 2023STMT: A Spatial-Temporal Mesh Transformer for MoCap-Based Action Recognition31 Mar 2023
- 2022An end-to-end multi-scale network for action prediction in videos31 Dec 2022
- 2022Efficient and Accurate Skeleton-Based Two-Person Interaction Recognition Using Inter- and Intra-body Graphs26 Jul 2022
- 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognition25 Jul 2022
- 2022ERA: Expert Retrieval and Assembly for Early Action Prediction20 Jul 2022
- 2022Skeleton-based Action Recognition via Temporal-Channel Aggregation31 May 2022
8 more
- 2022Strengthening Skeletal Action Recognizers via Leveraging Temporal Patterns28 May 2022
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequences27 May 2022
- 2022Triangular Character Animation Sampling with Motion, Emotion, and Relation9 Mar 2022
- 2021Self-Regulated Learning for Egocentric Video Activity Anticipation23 Nov 2021
- 2021A Central Difference Graph Convolutional Operator for Skeleton-Based Action Recognition13 Nov 2021
- 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognition25 Oct 2021
- 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognition29 Jun 2021
- 2021Human Interaction Recognition Framework based on Interacting Body Part Attention22 Jan 2021
- 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequencescited by 68
- 2021Self-Regulated Learning for Egocentric Video Activity Anticipationcited by 32
- 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognitioncited by 31
- 2022Skeleton-based Action Recognition via Temporal-Channel Aggregationcited by 13
- 2021Human Interaction Recognition Framework based on Interacting Body Part Attentioncited by 11
- 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognitioncited by 10
- 2022ERA: Expert Retrieval and Assembly for Early Action Predictioncited by 9
- 2023STMT: A Spatial-Temporal Mesh Transformer for MoCap-Based Action Recognitioncited by 7
- 2021A Central Difference Graph Convolutional Operator for Skeleton-Based Action Recognitioncited by 6
- 2022Strengthening Skeletal Action Recognizers via Leveraging Temporal Patternscited by 3
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognitioncited by 3
12 most cited of 20 All 20 (JSON)
- 2026STAR: Skeletal Token Alignment and Rearrangement for Interaction Recognition19 Jul 2026
- 2025Accurate online action and gesture recognition system using detectors and Deep SPD Siamese Networks7 Nov 2025
- 2024Spatio-Temporal Multi-Subgraph GCN for 3D Human Motion Prediction31 Dec 2024
- 2024CHASE: Learning Convex Hull Adaptive Shift for Skeleton-based Multi-Entity Action Recognition9 Oct 2024
- 2024Skeleton-Based Action Recognition with Spatial-Structural Graph Convolution31 Jul 2024
- 2023Two-stream Multi-level Dynamic Point Transformer for Two-person Interaction Recognition22 Jul 2023
- 2023STMT: A Spatial-Temporal Mesh Transformer for MoCap-Based Action Recognition31 Mar 2023
- 2022An end-to-end multi-scale network for action prediction in videos31 Dec 2022
- 2022Efficient and Accurate Skeleton-Based Two-Person Interaction Recognition Using Inter- and Intra-body Graphs26 Jul 2022
- 2022IGFormer: Interaction Graph Transformer for Skeleton-based Human Interaction Recognition25 Jul 2022
- 2022ERA: Expert Retrieval and Assembly for Early Action Prediction20 Jul 2022
- 2022Skeleton-based Action Recognition via Temporal-Channel Aggregation31 May 2022
12 newest of 20 All 20 (JSON)