DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation
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Abstract (arXiv)
Scalable Vector Graphics (SVG) are ubiquitous in modern 2D interfaces due to their ability to scale to different resolutions. However, despite the success of deep learning-based models applied to rasterized images, the problem of vector graphics representation learning and generation remains largely unexplored. In this work, we propose a novel hierarchical generative network, called DeepSVG, for complex SVG icons generation and interpolation. Our architecture effectively disentangles high-level shapes from the low-level commands that encode the shape itself. The network directly predicts a set of shapes in a non-autoregressive fashion. We introduce the task of complex SVG icons generation by releasing a new large-scale dataset along with an open-source library for SVG manipulation. We demonstrate that our network learns to accurately reconstruct diverse vector graphics, and can serve as a powerful animation tool by performing interpolations and other latent space operations. Our code is available at https://github.com/alexandre01/deepsvg.
Key facts. Cited by 158 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Jul 2020.
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Citing papers per year: 2021: 17; 2022: 11; 2023: 24; 2024: 29; 2025: 35; 2026: 42.
158 papers.
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50 most cited of 158 All 158 (JSON)
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- 2025Semantic Document Derendering: SVG Reconstruction via Vision-Language Modeling17 Nov 2025
- 2025InternSVG: Towards Unified SVG Tasks with Multimodal Large Language Models13 Oct 2025
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- 2021Constrained Graphic Layout Generation via Latent Optimizationcited by 83
- 2021Computer-Aided Design as Languagecited by 82
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- 2023AutomaTikZ: Text-Guided Synthesis of Scientific Vector Graphics with TikZcited by 74
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