mlsanityData to 14 Oct 2026

From Pixels to Paths: A Multi-Agent Framework for Editable Scientific Illustration

arXiv 2510.27452 ↗First posted 31 Oct 2025cs.CVcited by 4

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

Scientific illustrations demand both high information density and post-editability. However, current generative models have two major limitations: Frist, image generation models output rasterized images lacking semantic structure, making it impossible to access, edit, or rearrange independent visual components in the images. Second, code-based generation methods (TikZ or SVG), although providing element-level control, force users into the cumbersome cycle of "writing-compiling-reviewing" and lack the intuitiveness of manipulation. Neither of these two approaches can well meet the needs for efficiency, intuitiveness, and iterative modification in scientific creation. To bridge this gap, we introduce VisPainter, a multi-agent framework for scientific illustration built upon the model context protocol. VisPainter orchestrates three specialized modules-a Manager, a Designer, and a Toolbox-to collaboratively produce diagrams compatible with standard vector graphics software. This modular, role-based design allows each element to be explicitly represented and manipulated, enabling true element-level control and any element can be added and modified later. To systematically evaluate the quality of scientific illustrations, we introduce VisBench, a benchmark with seven-dimensional evaluation metrics. It assesses high-information-density scientific illustrations from four aspects: content, layout, visual perception, and interaction cost. To this end, we conducted extensive ablation experiments to verify the rationality of our architecture and the reliability of our evaluation methods. Finally, we evaluated various vision-language models, presenting fair and credible model rankings along with detailed comparisons of their respective capabilities. Additionally, we isolated and quantified the impacts of role division, step control,and description on the quality of illustrations.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 29 of its 41 references that are in the map. First posted on arXiv 31 Oct 2025.

Builds on

29 of 41 references.

References · 29

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
  3. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  4. 2021Zero-Shot Text-to-Image Generationcited by 4,288
  5. 2022ChartQA: A Benchmark for Question Answering about Charts with Visual and Logical Reasoningcited by 1,479
  6. 2015Microsoft COCO Captions: Data Collection and Evaluation Servercited by 1,462
  7. 2023T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Modelscited by 1,351
  8. 2020DocVQA: A Dataset for VQA on Document Imagescited by 1,317
  9. 2016A Diagram Is Worth A Dozen Imagescited by 804
  10. 2023GLIGEN: Open-Set Grounded Text-to-Image Generationcited by 781
  11. 2023CogAgent: A Visual Language Model for GUI Agentscited by 704
  12. 2022All are Worth Words: A ViT Backbone for Diffusion Modelscited by 502
17 more
  1. 2023BoxDiff: Text-to-Image Synthesis with Training-Free Box-Constrained Diffusioncited by 282
  2. 2023T2I-CompBench++: An Enhanced and Comprehensive Benchmark for Compositional Text-to-image Generationcited by 260
  3. 2023GPT4Tools: Teaching Large Language Model to Use Tools via Self-instructioncited by 248
  4. 2020DeepSVG: A Hierarchical Generative Network for Vector Graphics Animationcited by 159
  5. 2024ChartMimic: Evaluating LMM's Cross-Modal Reasoning Capability via Chart-to-Code Generationcited by 129
  6. 2021Im2Vec: Synthesizing Vector Graphics without Vector Supervisioncited by 116
  7. 2022VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Modelscited by 112
  8. 2023AutomaTikZ: Text-Guided Synthesis of Scientific Vector Graphics with TikZcited by 79
  9. 2025OmniSVG: A Unified Scalable Vector Graphics Generation Modelcited by 74
  10. 2023LayoutDiffusion: Improving Graphic Layout Generation by Discrete Diffusion Probabilistic Modelscited by 41
  11. 2024Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Modelscited by 38
  12. 2024HiVG: Hierarchical Multimodal Fine-grained Modulation for Visual Groundingcited by 31
  13. 2024FlowVQA: Mapping Multimodal Logic in Visual Question Answering with Flowchartscited by 28
  14. 2025TextAtlas5M: A Large-scale Dataset for Dense Text Image Generationcited by 27
  15. 2024SVGEditBench: A Benchmark Dataset for Quantitative Assessment of LLM's SVG Editing Capabilitiescited by 26
  16. 2025SridBench: Benchmark of Scientific Research Illustration Drawing of Image Generation Modelcited by 19
  17. 2024ScImage: How Good Are Multimodal Large Language Models at Scientific Text-to-Image Generation?cited by 13

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Crafter: A Multi-Agent Harness for Editable Scientific Figure Generation from Diverse Inputs
  2. 2026SciFig: Towards Automating Editable Figure Generation for Scientific Papers
  3. 2025See it. Say it. Sorted: Agentic System for Compositional Diagram Generation
  4. 2026SciDiagramEdit: Learning to Edit Scientific Diagrams from Paper Revisions
  5. 2026ReFigBench: Benchmarking Scientific Figure Reconstruction as Editable PowerPoint Artifacts
  6. 2026Faithful, Enriched, and Precise: Benchmarking Natural-Science Illustration Generation by T2I models
  7. 2026AutoFigure: Generating and Refining Publication-Ready Scientific Illustrations
  8. 2026PosterMELD: Multi-Agent Paper-to-Poster Generation for Controllable Design Diversity with Editable Print-Ready Outputs