mlsanityData to 7 Oct 2026

VectorGym: A Multi-Task Benchmark for SVG Code Generation, Sketching and Editing

arXiv 2603.29852 ↗First posted 22 Feb 2026cs.GR cs.AI cs.CVcited by 5

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Abstract (arXiv)

We introduce VectorGym, a comprehensive benchmark suite for Scalable Vector Graphics (SVG) that spans generation from text and sketches, complex editing, and visual understanding. VectorGym addresses the lack of realistic, challenging benchmarks aligned with professional design workflows. Our benchmark comprises four tasks with expert human-authored annotations: the novel Sketch2SVG task (VG-Sketch); a new SVG editing dataset (VG-Edit) featuring complex, multi-step edits with higher-order primitives; Text2SVG generation (VG-Text); and SVG captioning (VG-Cap). Unlike prior benchmarks that rely on synthetic edits, VectorGym provides gold-standard human annotations that require semantic understanding and design intent. We also provide a multi-task reinforcement learning baseline that jointly optimizes across all four tasks using rendering-based rewards. This baseline, built on GRPO with curriculum learning, trains a Qwen3-VL 8B model that achieves state-of-the-art performance among open-source models, surpassing much larger models including Qwen3-VL 235B and matching GPT-4o. We also introduce a VLM-as-a-Judge metric for SVG generation, validated through human correlation studies. Our evaluation of frontier VLMs reveals significant performance gaps, positioning VectorGym as a rigorous framework for advancing visual code generation.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 14 of its 42 references that are in the map. First posted on arXiv 22 Feb 2026.

Builds on

14 of 42 references.

References · 14

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  2. 2020DeepSVG: A Hierarchical Generative Network for Vector Graphics Animationcited by 158
  3. 2023StarVector: Generating Scalable Vector Graphics Code from Images and Textcited by 96
  4. 2019A Learned Representation for Scalable Vector Graphicscited by 91
  5. 2023AutomaTikZ: Text-Guided Synthesis of Scientific Vector Graphics with TikZcited by 74
  6. 2025OmniSVG: A Unified Scalable Vector Graphics Generation Modelcited by 71
  7. 2024Empowering LLMs to Understand and Generate Complex Vector Graphicscited by 63
  8. 2019FIGR: Few-shot Image Generation with Reptilecited by 54
  9. 2025Rendering-Aware Reinforcement Learning for Vector Graphics Generationcited by 36
  10. 2022OCR-VQGAN: Taming Text-within-Image Generationcited by 31
  11. 2024SVGEditBench: A Benchmark Dataset for Quantitative Assessment of LLM's SVG Editing Capabilitiescited by 25
  12. 2023FigGen: Text to Scientific Figure Generationcited by 16
2 more
  1. 2025SVGenius: Benchmarking LLMs in SVG Understanding, Editing and Generationcited by 16
  2. 2024BigDocs: An Open Dataset for Training Multimodal Models on Document and Code Taskscited by 10

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 5.

5 papers.

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  1. 2025SVGen: Interpretable Vector Graphics Generation with Large Language Models
  2. 2025SVGThinker: Instruction-Aligned and Reasoning-Driven Text-to-SVG Generation
  3. 2025VectorEdits: A Dataset and Benchmark for Instruction-Based Editing of Vector Graphics
  4. 2024Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Models
  5. 2026Reliable Reasoning in SVG-LLMs via Multi-Task Multi-Reward Reinforcement Learning
  6. 2025InternSVG: Towards Unified SVG Tasks with Multimodal Large Language Models
  7. 2026IntroSVG: Learning from Rendering Feedback for Text-to-SVG Generation via an Introspective Generator-Critic Framework
  8. 2024SVGFusion: A VAE-Diffusion Transformer for Vector Graphic Generation