mlsanityData to 14 Oct 2026

Vector Prism: Animating Vector Graphics by Stratifying Semantic Structure

arXiv 2512.14336 ↗First posted 16 Dec 2025cs.CVcited by 2

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Abstract (arXiv)

Scalable Vector Graphics (SVG) are central to modern web design, and the demand to animate them continues to grow as web environments become increasingly dynamic. Yet automating the animation of vector graphics remains challenging for vision-language models (VLMs) despite recent progress in code generation and motion planning. VLMs routinely mis-handle SVGs, since visually coherent parts are often fragmented into low-level shapes that offer little guidance of which elements should move together. In this paper, we introduce a framework that recovers the semantic structure required for reliable SVG animation and reveals the missing layer that current VLM systems overlook. This is achieved through a statistical aggregation of multiple weak part predictions, allowing the system to stably infer semantics from noisy predictions. By reorganizing SVGs into semantic groups, our approach enables VLMs to produce animations with far greater coherence. Our experiments demonstrate substantial gains over existing approaches, suggesting that semantic recovery is the key step that unlocks robust SVG animation and supports more interpretable interactions between VLMs and vector graphics.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 35 of its 44 references that are in the map. First posted on arXiv 16 Dec 2025.

Builds on

35 of 44 references.

References · 35

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
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  11. 2022Competition-Level Code Generation with AlphaCodecited by 1,462
  12. 2022CodeGen: An Open Large Language Model for Code with Multi-Turn Program Synthesiscited by 885
23 more
  1. 2023InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generationcited by 497
  2. 2022Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectivescited by 320
  3. 2024SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?cited by 203
  4. 2020DeepSVG: A Hierarchical Generative Network for Vector Graphics Animationcited by 159
  5. 2025OmniSVG: A Unified Scalable Vector Graphics Generation Modelcited by 74
  6. 2024Empowering LLMs to Understand and Generate Complex Vector Graphicscited by 66
  7. 2023LayoutPrompter: Awaken the Design Ability of Large Language Modelscited by 48
  8. 2024Can Large Language Models Understand Symbolic Graphics Programs?cited by 35
  9. 2024Text-to-Vector Generation with Neural Path Representationcited by 33
  10. 2025StructEval: Benchmarking LLMs' Capabilities to Generate Structural Outputscited by 25
  11. 2024Layered Image Vectorization via Semantic Simplificationcited by 18
  12. 2024AniClipart: Clipart Animation with Text-to-Video Priorscited by 17
  13. 2025PosterO: Structuring Layout Trees to Enable Language Models in Generalized Content-Aware Layout Generationcited by 16
  14. 2025VCode: a Multimodal Coding Benchmark with SVG as Symbolic Visual Representationcited by 16
  15. 2025InternSVG: Towards Unified SVG Tasks with Multimodal Large Language Modelscited by 14
  16. 2025SVGEditBench V2: A Benchmark for Instruction-based SVG Editingcited by 11
  17. 2023Beyond Pixels: Exploring Human-Readable SVG Generation for Simple Images with Vision Language Modelscited by 8
  18. 2025LayerPeeler: Autoregressive Peeling for Layer-wise Image Vectorizationcited by 8
  19. 2023Mystique: Deconstructing SVG Charts for Layout Reusecited by 4
  20. 2024VisAnatomy: An SVG Chart Corpus with Fine-Grained Semantic Labelscited by 3
  21. 2021ReGroup: Recursive Neural Networks for Hierarchical Grouping of Vector Graphic Primitivescited by 2
  22. 2025Style Customization of Text-to-Vector Generation with Image Diffusion Priorscited by 2
  23. 2025RDTF: Resource-efficient Dual-mask Training Framework for Multi-frame Animated Sticker Generationcited by 1

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animation
  2. 2026Evaluating Constrained Iterative Refinement for Scalable Vector Graphics Generation with Off-the-Shelf VLMs
  3. 2025SVGThinker: Instruction-Aligned and Reasoning-Driven Text-to-SVG Generation
  4. 2026Render-in-the-Loop: Vector Graphics Generation via Visual Self-Feedback
  5. 2025Rendering-Aware Reinforcement Learning for Vector Graphics Generation
  6. 2024Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Models
  7. 2026VectorGym: A Multi-Task Benchmark for SVG Code Generation, Sketching and Editing
  8. 2025Decomate: Leveraging Generative Models for Co-Creative SVG Animation