Executing Instructions in Situated Collaborative Interactions
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Abstract (arXiv)
We study a collaborative scenario where a user not only instructs a system to complete tasks, but also acts alongside it. This allows the user to adapt to the system abilities by changing their language or deciding to simply accomplish some tasks themselves, and requires the system to effectively recover from errors as the user strategically assigns it new goals. We build a game environment to study this scenario, and learn to map user instructions to system actions. We introduce a learning approach focused on recovery from cascading errors between instructions, and modeling methods to explicitly reason about instructions with multiple goals. We evaluate with a new evaluation protocol using recorded interactions and online games with human users, and observe how users adapt to the system abilities.
Key facts. Cited by 68 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Oct 2019.
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Citing papers per year: 2020: 1; 2021: 17; 2022: 15; 2023: 15; 2024: 8; 2025: 6; 2026: 6.
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- 2021TEACh: Task-driven Embodied Agents that Chatcited by 194
- 2022Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directionscited by 116
- 2023MindAgent: Emergent Gaming Interactioncited by 87
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- 2021MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Taskscited by 62
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- 2023"We Demand Justice!": Towards Social Context Grounding of Political Textscited by 4
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- 2021PanGEA: The Panoramic Graph Environment Annotation Toolkitcited by 3
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- 2025Characterizing Language Use in a Collaborative Situated Gamecited by 3
- 2022ViLPAct: A Benchmark for Compositional Generalization on Multimodal Human Activitiescited by 2
- 2023Yes, this Way! Learning to Ground Referring Expressions into Actions with Intra-episodic Feedback from Supportive Teacherscited by 2
- 2025CrafText Benchmark: Advancing Instruction Following in Complex Multimodal Open-Ended Worldcited by 2
- 2025MDC-R: The Minecraft Dialogue Corpus with Referencecited by 2
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50 most cited of 68 All 68 (JSON)
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- 2026MM-Conv: A Multimodal Dataset and Benchmark for Context-Aware Grounding in 3D Dialogue20 May 2026
- 2026Distributed Partial Information Puzzles: Examining Common Ground Construction Under Epistemic Asymmetry5 Mar 2026
- 2025Characterizing Language Use in a Collaborative Situated Game3 Dec 2025
- 2025DialNav: Multi-turn Dialog Navigation with a Remote Guide16 Sep 2025
- 2025Mixed-Initiative Dialog for Human-Robot Collaborative Manipulation7 Aug 2025
- 2025MDC-R: The Minecraft Dialogue Corpus with Reference27 Jun 2025
- 2025AmbiK: Dataset of Ambiguous Tasks in Kitchen Environment4 Jun 2025
- 2025CrafText Benchmark: Advancing Instruction Following in Complex Multimodal Open-Ended World17 May 2025
38 more
- 2024SCOUT: A Situated and Multi-Modal Human-Robot Dialogue Corpus19 Nov 2024
- 2024Infer Human's Intentions Before Following Natural Language Instructions26 Sep 2024
- 2024Situated Instruction Following15 Jul 2024
- 2024IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents12 Jul 2024
- 2024Efficacy of Language Model Self-Play in Non-Zero-Sum Games27 Jun 2024
- 2024Autonomous Workflow for Multimodal Fine-Grained Training Assistants Towards Mixed Reality16 May 2024
- 2024Vision-Language Navigation with Embodied Intelligence: A Survey22 Feb 2024
- 2024Improving Agent Interactions in Virtual Environments with Language Models8 Feb 2024
- 2023"We Demand Justice!": Towards Social Context Grounding of Political Texts15 Nov 2023
- 2023Navigating to Success in Multi-Modal Human-Robot Collaboration: Analysis and Corpus Release26 Oct 2023
- 2023Learning a Hierarchical Planner from Humans in Multiple Generations17 Oct 2023
- 2023HandMeThat: Human-Robot Communication in Physical and Social Environments5 Oct 2023
- 2023MindAgent: Emergent Gaming Interaction18 Sep 2023
- 2023Solving Dialogue Grounding Embodied Task in a Simulated Environment using Further Masked Language Modeling21 Jun 2023
- 2023Decision-Oriented Dialogue for Human-AI Collaboration31 May 2023
- 2023Yes, this Way! Learning to Ground Referring Expressions into Actions with Intra-episodic Feedback from Supportive Teachers22 May 2023
- 2023Multimodal Contextualized Plan Prediction for Embodied Task Completion10 May 2023
- 2023Core Challenges in Embodied Vision-Language Planning5 Apr 2023
- 2023CB2: Collaborative Natural Language Interaction Research Platform14 Mar 2023
- 2023Meta-Explore: Exploratory Hierarchical Vision-and-Language Navigation Using Scene Object Spectrum Grounding7 Mar 2023
- 2023Alexa Arena: A User-Centric Interactive Platform for Embodied AI2 Mar 2023
- 2023Multimodal Speech Recognition for Language-Guided Embodied Agents27 Feb 2023
- 2023ELBA: Learning by Asking for Embodied Visual Navigation and Task Completion9 Feb 2023
- 2022Continual Learning for Instruction Following from Realtime Feedback19 Dec 2022
- 2022Last-Mile Embodied Visual Navigation21 Nov 2022
- 2022Pragmatics in Language Grounding: Phenomena, Tasks, and Modeling Approaches15 Nov 2022
- 2022ViLPAct: A Benchmark for Compositional Generalization on Multimodal Human Activities11 Oct 2022
- 2022Don't Copy the Teacher: Data and Model Challenges in Embodied Dialogue10 Oct 2022
- 2022MUG: Interactive Multimodal Grounding on User Interfaces29 Sep 2022
- 2022A Computational Interface to Translate Strategic Intent from Unstructured Language in a Low-Data Setting17 Aug 2022
- 2022Few-shot Subgoal Planning with Language Models28 May 2022
- 2022Evaluating Multimodal Interactive Agents26 May 2022
- 2022Workflow Discovery from Dialogues in the Low Data Regime24 May 2022
- 2022Many Episode Learning in a Modular Embodied Agent via End-to-End Interaction19 Apr 2022
- 2022Learning to Execute Actions or Ask Clarification Questions18 Apr 2022
- 2022Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directions22 Mar 2022
- 2022Towards Collaborative Question Answering: A Preliminary Study24 Jan 2022
- 2022LEMON: Language-Based Environment Manipulation via Execution-Guided Pre-training20 Jan 2022
50 newest of 68 All 68 (JSON)
- 2020Learning Rewards from Linguistic Feedbackcited by 41
- 2020Learning Rewards from Linguistic Feedback30 Sep 2020
- 2024Efficacy of Language Model Self-Play in Non-Zero-Sum Gamescited by 14
- 2024Efficacy of Language Model Self-Play in Non-Zero-Sum Games27 Jun 2024
- 2021TEACh: Task-driven Embodied Agents that Chatcited by 194
- 2022Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directionscited by 116
- 2023MindAgent: Emergent Gaming Interactioncited by 87
- 2021Action-Based Conversations Dataset: A Corpus for Building More In-Depth Task-Oriented Dialogue Systemscited by 73
- 2021MindCraft: Theory of Mind Modeling for Situated Dialogue in Collaborative Taskscited by 62
- 2021Less is More: Generating Grounded Navigation Instructions from Landmarkscited by 62
- 2021Communicating Natural Programs to Humans and Machinescited by 35
- 2021Vision-Language Navigation: A Survey and Taxonomycited by 33
- 2021Core Challenges in Embodied Vision-Language Planningcited by 30
- 2022Learning to Execute Actions or Ask Clarification Questionscited by 30
- 2023Decision-Oriented Dialogue for Human-AI Collaborationcited by 29
- 2021Look Wide and Interpret Twice: Improving Performance on Interactive Instruction-following Taskscited by 25
12 most cited of 62 All 62 (JSON)
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation9 Jul 2026
- 2026Advancing DialNav through Automatic Embodied Dialog Augmentation18 Jun 2026
- 2026MM-Conv: A Multimodal Dataset and Benchmark for Context-Aware Grounding in 3D Dialogue20 May 2026
- 2026Distributed Partial Information Puzzles: Examining Common Ground Construction Under Epistemic Asymmetry5 Mar 2026
- 2025Characterizing Language Use in a Collaborative Situated Game3 Dec 2025
- 2025DialNav: Multi-turn Dialog Navigation with a Remote Guide16 Sep 2025
- 2025Mixed-Initiative Dialog for Human-Robot Collaborative Manipulation7 Aug 2025
- 2025MDC-R: The Minecraft Dialogue Corpus with Reference27 Jun 2025
- 2025AmbiK: Dataset of Ambiguous Tasks in Kitchen Environment4 Jun 2025
- 2025CrafText Benchmark: Advancing Instruction Following in Complex Multimodal Open-Ended World17 May 2025
- 2024SCOUT: A Situated and Multi-Modal Human-Robot Dialogue Corpus19 Nov 2024
- 2024Infer Human's Intentions Before Following Natural Language Instructions26 Sep 2024
12 newest of 62 All 62 (JSON)