SkeleMotion: A New Representation of Skeleton Joint Sequences Based on Motion Information for 3D Action Recognition
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Abstract (arXiv)
Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based on spatial structure of the skeleton joints, in which the temporal dynamics of the sequence is encoded as variations in columns and the spatial structure of each frame is represented as rows of a matrix. To further improve such representations, we introduce a novel skeleton image representation to be used as input of Convolutional Neural Networks (CNNs), named SkeleMotion. The proposed approach encodes the temporal dynamics by explicitly computing the magnitude and orientation values of the skeleton joints. Different temporal scales are employed to compute motion values to aggregate more temporal dynamics to the representation making it able to capture longrange joint interactions involved in actions as well as filtering noisy motion values. Experimental results demonstrate the effectiveness of the proposed representation on 3D action recognition outperforming the state-of-the-art on NTU RGB+D 120 dataset.
Key facts. Cited by 43 papers in the map (data through 14 Oct 2026). First posted on arXiv 30 Jul 2019.
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Citing papers per year: 2021: 5; 2022: 9; 2023: 9; 2024: 10; 2025: 7; 2026: 3.
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- 2021Revisiting Skeleton-based Action Recognitioncited by 257
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequencescited by 68
- 2022STAR-Transformer: A Spatio-temporal Cross Attention Transformer for Human Action Recognitioncited by 43
- 2023Motion Question Answering via Modular Motion Programscited by 27
- 2022DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognitioncited by 26
- 2021Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognitioncited by 25
- 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfacescited by 25
- 2024On the Utility of 3D Hand Poses for Action Recognitioncited by 17
- 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognitioncited by 11
- 2024An Information Compensation Framework for Zero-Shot Skeleton-based Action Recognitioncited by 7
- 2023Action Segmentation Using 2D Skeleton Heatmaps and Multi-Modality Fusioncited by 6
- 2024Expressive Keypoints for Skeleton-based Action Recognition via Skeleton Transformationcited by 6
31 more
- 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
- 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?cited by 5
- 2025IMoRe: Implicit Program-Guided Reasoning for Human Motion Q&Acited by 5
- 2023Spatial-temporal Transformer-guided Diffusion based Data Augmentation for Efficient Skeleton-based Action Recognitioncited by 4
- 2024Deep video representation learning: a surveycited by 4
- 2025Zero-Shot Skeleton-Based Action Recognition With Prototype-Guided Feature Alignmentcited by 4
- 2022Strengthening Skeletal Action Recognizers via Leveraging Temporal Patternscited by 3
- 2022AFE-CNN: 3D Skeleton-based Action Recognition with Action Feature Enhancementcited by 3
- 2022Transformers in Action Recognition: A Review on Temporal Modelingcited by 3
- 2023Learning by Aligning 2D Skeleton Sequences and Multi-Modality Fusioncited by 3
- 2026EdgeCrafter: Compact ViTs for Edge Dense Prediction via Task-Specialized Distillationcited by 3
- 2021Towards Automated and Marker-less Parkinson Disease Assessment: Predicting UPDRS Scores using Sit-stand videoscited by 2
- 2021Action Recognition with Domain Invariant Features of Skeleton Imagecited by 2
- 2023Measuring Student Behavioral Engagement using Histogram of Actionscited by 2
- 2024Frequency-Guided Multi-Level Human Action Anomaly Detection with Normalizing Flowscited by 2
- 2024Signal-SGN: A Spiking Graph Convolutional Network for Skeletal Action Recognition via Learning Temporal-Frequency Dynamicscited by 2
- 2024EPAM-Net: An Efficient Pose-driven Attention-guided Multimodal Network for Video Action Recognitioncited by 2
- 2025Content-Distortion High-Order Interaction for Blind Image Quality Assessmentcited by 2
- 2022Pose-Guided Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1
- 2023Recent Advances in Deterministic Human Motion Prediction: A Reviewcited by 1
- 2024Transformer-based Fusion of 2D-pose and Spatio-temporal Embeddings for Distracted Driver Action Recognitioncited by 1
- 2024Skeleton-Based Action Recognition with Spatial-Structural Graph Convolutioncited by 1
- 2025PCBEAR: Pose Concept Bottleneck for Explainable Action Recognitioncited by 1
- 2025SignBart -- New approach with the skeleton sequence for Isolated Sign language Recognitioncited by 1
- 2022A Survey on Human Action Recognitioncited by 0
- 2023Temporal-Channel Topology Enhanced Network for Skeleton-Based Action Recognitioncited by 0
- 2023A Light-Weight Contrastive Approach for Aligning Human Pose Sequencescited by 0
- 2023SkelVIT: Consensus of Vision Transformers for a Lightweight Skeleton-Based Action Recognition Systemcited by 0
- 2024Collaboratively Self-supervised Video Representation Learning for Action Recognitioncited by 0
- 2026GATS: Gaussian Aware Temporal Scaling Transformer for Invariant 4D Spatio-Temporal Point Cloud Representationcited by 0
- 2026Image Diffusion Models Are Good 3D Human Motion Generatorscited by 0
- 2026Image Diffusion Models Are Good 3D Human Motion Generators9 Oct 2026
- 2026EdgeCrafter: Compact ViTs for Edge Dense Prediction via Task-Specialized Distillation19 Mar 2026
- 2026GATS: Gaussian Aware Temporal Scaling Transformer for Invariant 4D Spatio-Temporal Point Cloud Representation17 Mar 2026
- 2025IMoRe: Implicit Program-Guided Reasoning for Human Motion Q&A4 Aug 2025
- 2025Zero-Shot Skeleton-Based Action Recognition With Prototype-Guided Feature Alignment1 Jul 2025
- 2025SignBart -- New approach with the skeleton sequence for Isolated Sign language Recognition18 Jun 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?15 May 2025
- 2025PCBEAR: Pose Concept Bottleneck for Explainable Action Recognition17 Apr 2025
- 2025Content-Distortion High-Order Interaction for Blind Image Quality Assessment7 Apr 2025
- 2024EPAM-Net: An Efficient Pose-driven Attention-guided Multimodal Network for Video Action Recognition10 Aug 2024
- 2024Signal-SGN: A Spiking Graph Convolutional Network for Skeletal Action Recognition via Learning Temporal-Frequency Dynamics3 Aug 2024
31 more
- 2024Skeleton-Based Action Recognition with Spatial-Structural Graph Convolution31 Jul 2024
- 2024Expressive Keypoints for Skeleton-based Action Recognition via Skeleton Transformation26 Jun 2024
- 2024An Information Compensation Framework for Zero-Shot Skeleton-based Action Recognition2 Jun 2024
- 2024Deep video representation learning: a survey10 May 2024
- 2024Frequency-Guided Multi-Level Human Action Anomaly Detection with Normalizing Flows26 Apr 2024
- 2024On the Utility of 3D Hand Poses for Action Recognition14 Mar 2024
- 2024Transformer-based Fusion of 2D-pose and Spatio-temporal Embeddings for Distracted Driver Action Recognition11 Mar 2024
- 2024Collaboratively Self-supervised Video Representation Learning for Action Recognition15 Jan 2024
- 2023Recent Advances in Deterministic Human Motion Prediction: A Review11 Dec 2023
- 2023SkelVIT: Consensus of Vision Transformers for a Lightweight Skeleton-Based Action Recognition System14 Nov 2023
- 2023Action Segmentation Using 2D Skeleton Heatmaps and Multi-Modality Fusion12 Sep 2023
- 2023Measuring Student Behavioral Engagement using Histogram of Actions18 Jul 2023
- 2023Learning by Aligning 2D Skeleton Sequences and Multi-Modality Fusion31 May 2023
- 2023Motion Question Answering via Modular Motion Programs15 May 2023
- 2023A Light-Weight Contrastive Approach for Aligning Human Pose Sequences7 Mar 2023
- 2023Spatial-temporal Transformer-guided Diffusion based Data Augmentation for Efficient Skeleton-based Action Recognition26 Feb 2023
- 2023Temporal-Channel Topology Enhanced Network for Skeleton-Based Action Recognition25 Feb 2023
- 2022Transformers in Action Recognition: A Review on Temporal Modeling29 Dec 2022
- 2022A Survey on Human Action Recognition20 Dec 2022
- 2022STAR-Transformer: A Spatio-temporal Cross Attention Transformer for Human Action Recognition14 Oct 2022
- 2022DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognition12 Oct 2022
- 2022Pose-Guided Graph Convolutional Networks for Skeleton-Based Action Recognition10 Oct 2022
- 2022AFE-CNN: 3D Skeleton-based Action Recognition with Action Feature Enhancement6 Aug 2022
- 2022Strengthening Skeletal Action Recognizers via Leveraging Temporal Patterns28 May 2022
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequences27 May 2022
- 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfaces21 Mar 2022
- 2021Action Recognition with Domain Invariant Features of Skeleton Image19 Nov 2021
- 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognition25 Oct 2021
- 2021Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognition10 Aug 2021
- 2021Revisiting Skeleton-based Action Recognition28 Apr 2021
- 2021Towards Automated and Marker-less Parkinson Disease Assessment: Predicting UPDRS Scores using Sit-stand videos10 Apr 2021
- 2023Motion Question Answering via Modular Motion Programscited by 27
- 2023Motion Question Answering via Modular Motion Programs15 May 2023
- 2021Revisiting Skeleton-based Action Recognitioncited by 257
- 2022PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequencescited by 68
- 2022STAR-Transformer: A Spatio-temporal Cross Attention Transformer for Human Action Recognitioncited by 43
- 2022DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognitioncited by 26
- 2021Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognitioncited by 25
- 2022No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfacescited by 25
- 2024On the Utility of 3D Hand Poses for Action Recognitioncited by 17
- 2021Logsig-RNN: a novel network for robust and efficient skeleton-based action recognitioncited by 11
- 2024An Information Compensation Framework for Zero-Shot Skeleton-based Action Recognitioncited by 7
- 2023Action Segmentation Using 2D Skeleton Heatmaps and Multi-Modality Fusioncited by 6
- 2024Expressive Keypoints for Skeleton-based Action Recognition via Skeleton Transformationcited by 6
- 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
12 most cited of 40 All 40 (JSON)
- 2026EdgeCrafter: Compact ViTs for Edge Dense Prediction via Task-Specialized Distillation19 Mar 2026
- 2026GATS: Gaussian Aware Temporal Scaling Transformer for Invariant 4D Spatio-Temporal Point Cloud Representation17 Mar 2026
- 2025IMoRe: Implicit Program-Guided Reasoning for Human Motion Q&A4 Aug 2025
- 2025Zero-Shot Skeleton-Based Action Recognition With Prototype-Guided Feature Alignment1 Jul 2025
- 2025SignBart -- New approach with the skeleton sequence for Isolated Sign language Recognition18 Jun 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025Are Spatial-Temporal Graph Convolution Networks for Human Action Recognition Over-Parameterized?15 May 2025
- 2025PCBEAR: Pose Concept Bottleneck for Explainable Action Recognition17 Apr 2025
- 2025Content-Distortion High-Order Interaction for Blind Image Quality Assessment7 Apr 2025
- 2024EPAM-Net: An Efficient Pose-driven Attention-guided Multimodal Network for Video Action Recognition10 Aug 2024
- 2024Signal-SGN: A Spiking Graph Convolutional Network for Skeletal Action Recognition via Learning Temporal-Frequency Dynamics3 Aug 2024
- 2024Skeleton-Based Action Recognition with Spatial-Structural Graph Convolution31 Jul 2024
12 newest of 40 All 40 (JSON)