mlsanityData to 7 Oct 2026

TrackNet: A Deep Learning Network for Tracking High-speed and Tiny Objects in Sports Applications

arXiv 1907.03698 ↗First posted 8 Jul 2019cs.LG cs.CV cs.MMcited by 33

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Abstract (arXiv)

Ball trajectory data are one of the most fundamental and useful information in the evaluation of players' performance and analysis of game strategies. Although vision-based object tracking techniques have been developed to analyze sport competition videos, it is still challenging to recognize and position a high-speed and tiny ball accurately. In this paper, we develop a deep learning network, called TrackNet, to track the tennis ball from broadcast videos in which the ball images are small, blurry, and sometimes with afterimage tracks or even invisible. The proposed heatmap-based deep learning network is trained to not only recognize the ball image from a single frame but also learn flying patterns from consecutive frames. TrackNet takes images with a size of 640×360 to generate a detection heatmap from either a single frame or several consecutive frames to position the ball and can achieve high precision even on public domain videos. The network is evaluated on the video of the men's singles final at the 2017 Summer Universiade, which is available on YouTube. The precision, recall, and F1-measure of TrackNet reach 99.7%, 97.3%, and 98.5%, respectively. To prevent overfitting, 9 additional videos are partially labeled together with a subset from the previous dataset to implement 10-fold cross-validation, and the precision, recall, and F1-measure are 95.3%, 75.7%, and 84.3%, respectively. A conventional image processing algorithm is also implemented to compare with TrackNet. Our experiments indicate that TrackNet outperforms conventional method by a big margin and achieves exceptional ball tracking performance. The dataset and demo video are available at https://nol.cs.nctu.edu.tw/ndo3je6av9/.

Key facts. Cited by 33 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Jul 2019.

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Citing papers per year: 2021: 2; 2022: 3; 2023: 5; 2024: 5; 2025: 10; 2026: 8.

33 papers.

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  1. 2022MonoTrack: Shuttle trajectory reconstruction from monocular badminton videocited by 24
  2. 2022A Comprehensive Review of Computer Vision in Sports: Open Issues, Future Trends and Research Directionscited by 21
  3. 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
  4. 2024TrackNetV4: Enhancing Fast Sports Object Tracking with Motion Attention Mapscited by 11
  5. 2023Widely Applicable Strong Baseline for Sports Ball Detection and Trackingcited by 9
  6. 2024ViSTec: Video Modeling for Sports Technique Recognition and Tactical Analysiscited by 7
  7. 2023Estimation of control area in badminton doubles with pose information from top and back view drone videoscited by 5
  8. 2024Pose2Trajectory: Using Transformers on Body Pose to Predict Tennis Player's Trajectorycited by 5
  9. 2025TT3D: Table Tennis 3D Reconstructioncited by 5
  10. 2021EventAnchor: Reducing Human Interactions in Event Annotation of Racket Sports Videoscited by 3
  11. 2024Enhanced Multi-Object Tracking Using Pose-based Virtual Markers in 3x3 Basketballcited by 3
  12. 2025Deep Learning for Sports Video Event Detection: Tasks, Datasets, Methods, and Challengescited by 3
21 more
  1. 2025Uplifting Table Tennis: A Robust, Real-World Application for 3D Trajectory and Spin Estimationcited by 3
  2. 2024Classification of Tennis Actions Using Deep Learningcited by 2
  3. 2025BST: Badminton Stroke-type Transformer for Skeleton-based Action Recognition in Racket Sportscited by 2
  4. 2025TOTNet: Occlusion-Aware Temporal Tracking for Robust Ball Detection in Sports Videoscited by 2
  5. 2025RacketVision: A Multiple Racket Sports Benchmark for Unified Ball and Racket Analysiscited by 2
  6. 2021Heatmap-based Object Detection and Tracking with a Fully Convolutional Neural Networkcited by 1
  7. 2022maskGRU: Tracking Small Objects in the Presence of Large Background Motionscited by 1
  8. 2025BlurBall: Joint Ball and Motion Blur Estimation for Table Tennis Ball Trackingcited by 1
  9. 2025An Analysis of Kalman Filter based Object Tracking Methods for Fast-Moving Tiny Objectscited by 1
  10. 2026TT4D: A Pipeline and Dataset for Table Tennis 4D Reconstruction From Monocular Videoscited by 1
  11. 2023A Badminton Recognition and Tracking System Based on Context Multi-feature Fusioncited by 0
  12. 2023An All Deep System for Badminton Game Analysiscited by 0
  13. 2025Physics-Guided Fusion for Robust 3D Tracking of Fast Moving Small Objectscited by 0
  14. 2025TrackNetV5: Residual-Driven Spatio-Temporal Refinement and Motion Direction Decoupling for Fast Object Trackingcited by 0
  15. 2026One-Shot Badminton Shuttle Detection for Mobile Robotscited by 0
  16. 2026BFMD: A Full-Match Badminton Dense Dataset for Dense Shot Captioningcited by 0
  17. 2026Multi-Task Tennis Stroke Biomechanics Analysis Using MediaPipe Posecited by 0
  18. 2026DoublesEval: Diagnosing Multi-Agent Tactical Reasoning in Vision-Language Models via Professional Doubles Badmintoncited by 0
  19. 2026Racing in Volume with Flow Ensemblescited by 0
  20. 2026Rule-Constrained Assignment for Cue-Ball Identification in Broadcast Snookercited by 0
  21. 2026P-SRM: Selective Recovery of Rejected Predictions in Visual Trackingcited by 0