mlsanityData to 7 Oct 2026

TrackNetV4: Enhancing Fast Sports Object Tracking with Motion Attention Maps

arXiv 2409.14543 ↗First posted 22 Sep 2024cs.CV cs.AI cs.LGcited by 11

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Abstract (arXiv)

Accurately detecting and tracking high-speed, small objects, such as balls in sports videos, is challenging due to factors like motion blur and occlusion. Although recent deep learning frameworks like TrackNetV1, V2, and V3 have advanced tennis ball and shuttlecock tracking, they often struggle in scenarios with partial occlusion or low visibility. This is primarily because these models rely heavily on visual features without explicitly incorporating motion information, which is crucial for precise tracking and trajectory prediction. In this paper, we introduce an enhancement to the TrackNet family by fusing high-level visual features with learnable motion attention maps through a motion-aware fusion mechanism, effectively emphasizing the moving ball's location and improving tracking performance. Our approach leverages frame differencing maps, modulated by a motion prompt layer, to highlight key motion regions over time. Experimental results on the tennis ball and shuttlecock datasets show that our method enhances the tracking performance of both TrackNetV2 and V3. We refer to our lightweight, plug-and-play solution, built on top of the existing TrackNet, as TrackNetV4.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 9 of its 16 references that are in the map. First posted on arXiv 22 Sep 2024.

Builds on

9 of 16 references.

References · 9

  1. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  2. 2022YOLOv7: Trainable bag-of-freebies sets new state-of-the-art for real-time object detectorscited by 978
  3. 2019TrackNet: A Deep Learning Network for Tracking High-speed and Tiny Objects in Sports Applicationscited by 33
  4. 2023Cross-modal Prompts: Adapting Large Pre-trained Models for Audio-Visual Downstream Taskscited by 31
  5. 2024FinePOSE: Fine-Grained Prompt-Driven 3D Human Pose Estimation via Diffusion Modelscited by 23
  6. 2021High-order Tensor Pooling with Attention for Action Recognitioncited by 14
  7. 2023Flow Dynamics Correction for Action Recognitioncited by 12
  8. 2024Taylor Videos for Action Recognitioncited by 12
  9. 2024Motion meets Attention: Video Motion Promptscited by 12

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 5; 2026: 5.

11 papers.