mlsanityData to 14 Oct 2026

Learning Self-Supervised Audio-Visual Representations for Sound Recommendations

arXiv 2412.07406 ↗First posted 10 Dec 2024cs.CV cs.MM cs.SDcited by 0

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Abstract (arXiv)

We propose a novel self-supervised approach for learning audio and visual representations from unlabeled videos, based on their correspondence. The approach uses an attention mechanism to learn the relative importance of convolutional features extracted at different resolutions from the audio and visual streams and uses the attention features to encode the audio and visual input based on their correspondence. We evaluated the representations learned by the model to classify audio-visual correlation as well as to recommend sound effects for visual scenes. Our results show that the representations generated by the attention model improves the correlation accuracy compared to the baseline, by 18% and the recommendation accuracy by 10% for VGG-Sound, which is a public video dataset. Additionally, audio-visual representations learned by training the attention model with cross-modal contrastive learning further improves the recommendation performance, based on our evaluation using VGG-Sound and a more challenging dataset consisting of gameplay video recordings.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 16 of its 18 references that are in the map. First posted on arXiv 10 Dec 2024.

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References · 16

  1. 2020A Simple Framework for Contrastive Learning of Visual Representationscited by 12,049
  2. 2018Representation Learning with Contrastive Predictive Codingcited by 7,777
  3. 2019Momentum Contrast for Unsupervised Visual Representation Learningcited by 7,513
  4. 2020Bootstrap your own latent: A new approach to self-supervised Learningcited by 4,750
  5. 2020Improved Baselines with Momentum Contrastive Learningcited by 2,287
  6. 2020Big Self-Supervised Models are Strong Semi-Supervised Learnerscited by 1,380
  7. 2019Self-Supervised Learning of Pretext-Invariant Representationscited by 808
  8. 2020VGGSound: A Large-scale Audio-Visual Datasetcited by 648
  9. 2017Look, Listen and Learncited by 458
  10. 2018Audio-Visual Scene Analysis with Self-Supervised Multisensory Featurescited by 335
  11. 2018The Sound of Pixelscited by 259
  12. 2017Objects that Soundcited by 256
4 more
  1. 2018Learning to Localize Sound Source in Visual Scenescited by 189
  2. 2015Visually Indicated Soundscited by 128
  3. 2018Learning to Separate Object Sounds by Watching Unlabeled Videocited by 114
  4. 2018Learn To Pay Attentioncited by 83

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