mlsanityData to 7 Oct 2026

Towards Instance Optimal Bounds for Best Arm Identification

arXiv 1608.06031 ↗First posted 22 Aug 2016cs.LG cs.DS stat.MLcited by 30

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Abstract (arXiv)

In the classical best arm identification (Best-1-Arm) problem, we are given n stochastic bandit arms, each associated with a reward distribution with an unknown mean. We would like to identify the arm with the largest mean with probability at least 1-δ, using as few samples as possible. Understanding the sample complexity of Best-1-Arm has attracted significant attention since the last decade. However, the exact sample complexity of the problem is still unknown. Recently, Chen and Li made the gap-entropy conjecture concerning the instance sample complexity of Best-1-Arm. Given an instance I, let μ[i] be the ith largest mean and Delta[i]=μ[1]-μ[i] be the corresponding gap. H(I)=sumi=2nDelta[i]-2 is the complexity of the instance. The gap-entropy conjecture states that Omegaleft(H(I)·left(lnδ-1+mathsfEnt(I)right)right) is an instance lower bound, where mathsfEnt(I) is an entropy-like term determined by the gaps, and there is a δ-correct algorithm for Best-1-Arm with sample complexity Oleft(H(I)·left(lnδ-1+mathsfEnt(I)right)+Delta[2]-2lnlnDelta[2]-1right). If the conjecture is true, we would have a complete understanding of the instance-wise sample complexity of Best-1-Arm. We make significant progress towards the resolution of the gap-entropy conjecture. For the upper bound, we provide a highly nontrivial algorithm which requires [Oleft(H(I)·left(lnδ-1 +mathsfEnt(I)right)+Delta[2]-2lnlnDelta[2]-1polylog(n,δ-1)right)] samples in expectation. For the lower bound, we show that for any Gaussian Best-1-Arm instance with gaps of the form 2-k, any δ-correct monotone algorithm requires Omegaleft(H(I)·left(lnδ-1 + mathsfEnt(I)right)right) samples in expectation.

Key facts. Cited by 30 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Aug 2016.

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Citing papers per year: 2021: 5; 2022: 6; 2023: 8; 2024: 3; 2025: 4; 2026: 4.

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  1. 2022Revisiting Simple Regret: Fast Rates for Returning a Good Armcited by 25
  2. 2021Collaborative Pure Exploration in Kernel Banditcited by 13
  3. 2022Non-Asymptotic Analysis of a UCB-based Top Two Algorithmcited by 11
  4. 2021Variance-Dependent Best Arm Identificationcited by 9
  5. 2023Tight Regret Bounds for Single-pass Streaming Multi-armed Banditscited by 9
  6. 2023Optimal Batched Best Arm Identificationcited by 8
  7. 2021A Non-asymptotic Approach to Best-Arm Identification for Gaussian Banditscited by 7
  8. 2022Asymptotic Instance-Optimal Algorithms for Interactive Decision Makingcited by 7
  9. 2021Mean-based Best Arm Identification in Stochastic Bandits under Reward Contaminationcited by 6
  10. 2022Parallel Best Arm Identification in Heterogeneous Environmentscited by 6
  11. 2023Optimal Best-Arm Identification in Bandits with Access to Offline Datacited by 6
  12. 2023Pure Exploration in Asynchronous Federated Banditscited by 6
18 more
  1. 2023Near-Optimal Pure Exploration in Matrix Games: A Generalization of Stochastic Bandits & Dueling Banditscited by 6
  2. 2022Communication-Efficient Collaborative Best Arm Identificationcited by 5
  3. 2024Optimal Streaming Algorithms for Multi-Armed Banditscited by 5
  4. 2023On Interpolating Experts and Multi-Armed Banditscited by 4
  5. 2023Multi-Armed Bandits and Quantum Channel Oraclescited by 3
  6. 2026Multi-Drafter Speculative Decoding with Alignment Feedbackcited by 3
  7. 2024Fixing the Loose Brake: Exponential-Tailed Stopping Time in Best Arm Identificationcited by 2
  8. 2022Choosing Answers in varepsilon-Best-Answer Identification for Linear Banditscited by 1
  9. 2026A positive resolution of the gap-entropy conjecturecited by 1
  10. 2021Dueling Bandits with Team Comparisonscited by 0
  11. 2023An Asymptotically Optimal Algorithm for the Convex Hull Membership Problemcited by 0
  12. 2024Multi-Agent Best Arm Identification in Stochastic Linear Banditscited by 0
  13. 2025Breaking the log(1/Delta2) Barrier: Better Batched Best Arm Identification with Adaptive Gridscited by 0
  14. 2025On the Problem of Best Arm Retentioncited by 0
  15. 2025Provably Efficient Algorithm for Best Scoring Rule Identification in Online Principal-Agent Information Acquisitioncited by 0
  16. 2025Protocols for Verifying Smooth Strategies in Bandits and Gamescited by 0
  17. 2026Adaptive Combinatorial Experimental Design: Pareto Optimality for Decision-Making and Inferencecited by 0
  18. 2026Gap Entropy and Almost Instance-Wise Optimal Best-Arm Identificationcited by 0