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Breaking the log(1/Delta2) Barrier: Better Batched Best Arm Identification with Adaptive Grids

arXiv 2501.17370 ↗First posted 29 Jan 2025cs.LGcited by 0

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Abstract (arXiv)

We investigate the problem of batched best arm identification in multi-armed bandits, where we aim to identify the best arm from a set of n arms while minimizing both the number of samples and batches. We introduce an algorithm that achieves near-optimal sample complexity and features an instance-sensitive batch complexity, which breaks the log(1/Delta2) barrier. The main contribution of our algorithm is a novel sample allocation scheme that effectively balances exploration and exploitation for batch sizes. Experimental results indicate that our approach is more batch-efficient across various setups. We also extend this framework to the problem of batched best arm identification in linear bandits and achieve similar improvements.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 25 of its 42 references that are in the map. First posted on arXiv 29 Jan 2025.

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25 of 42 references.

References · 25

  1. 2013lil' UCB : An Optimal Exploration Algorithm for Multi-Armed Banditscited by 148
  2. 2014Best-Arm Identification in Linear Banditscited by 98
  3. 2019Batched Multi-armed Bandits Problemcited by 97
  4. 2019Sequential Experimental Design for Transductive Linear Banditscited by 88
  5. 2017Device Placement Optimization with Reinforcement Learningcited by 84
  6. 2016Tight (Lower) Bounds for the Fixed Budget Best Arm Identification Bandit Problemcited by 79
  7. 2020Sequential Batch Learning in Finite-Action Linear Contextual Banditscited by 63
  8. 2013Online Learning with Switching Costs and Other Adaptive Adversariescited by 60
  9. 2020Linear Bandits with Limited Adaptivity and Learning Distributional Optimal Designcited by 51
  10. 2013Distributed Exploration in Multi-Armed Banditscited by 46
  11. 2018A Survey on Compiler Autotuning using Machine Learningcited by 40
  12. 2019Collaborative Learning with Limited Interaction: Tight Bounds for Distributed Exploration in Multi-Armed Banditscited by 40
13 more
  1. 2018Learning to Optimize Join Queries With Deep Reinforcement Learningcited by 32
  2. 2016Towards Instance Optimal Bounds for Best Arm Identificationcited by 30
  3. 2020Double Explore-then-Commit: Asymptotic Optimality and Beyondcited by 24
  4. 2020Collaborative Top Distribution Identifications with Limited Interactioncited by 21
  5. 2021Parallelizing Thompson Samplingcited by 20
  6. 2017Near-Optimal Discrete Optimization for Experimental Design: A Regret Minimization Approachcited by 19
  7. 2021Batched Thompson Samplingcited by 19
  8. 2021Almost Optimal Batch-Regret Tradeoff for Batch Linear Contextual Banditscited by 9
  9. 2023Optimal Batched Best Arm Identificationcited by 8
  10. 2022Communication-Efficient Collaborative Best Arm Identificationcited by 5
  11. 2019Distributed Bandit Learning: Near-Optimal Regret with Efficient Communicationcited by 3
  12. 2021Batched Thompson Sampling for Multi-Armed Banditscited by 2
  13. 2023Communication-Efficient Collaborative Regret Minimization in Multi-Armed Banditscited by 2

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