mlsanityData to 19 Oct 2026

RoMo-GS: Efficient Online 3D Gaussian Splatting for Robot Mapping via Exposure-Integrated Motion Blur

arXiv 2610.24605 ↗First posted 17 Oct 2026cs.ROcited by 0

On the map: 3D reconstruction and neural rendering → 3D Gaussian splatting methods also fits: SLAM and driving scene reconstruction

Abstract (arXiv)

Online 3D Gaussian Splatting (3DGS) is emerging as a practical way to build a representation for robotics applications. However, deploying it on real-world platforms exposes multiple challenges. Rapid maneuvers of a robot induce motion-blurred images, which corrupt the reconstructed geometry and cause camera pose drift. Furthermore, the number of Gaussians grows without bound during continuous online mapping. In this study, we present RoMo-GS, an online 3DGS system designed to address these challenges. Instead of averaging N discrete sub-frames as in prior motion blur-aware 3DGS, we analytically integrate each projected Gaussian over the exposure interval, yielding an O(1) complexity per Gaussian. Building on this, we bound the Gaussians' growth with a Hessian-based pruning score, while jointly refining pose, velocity, and Gaussians with Adam and an online LM step over the Gaussians. On multiple public datasets and a self-collected dataset, RoMo-GS matches or exceeds offline deblurring 3DGS methods in rendering quality while running 15--150x faster, and operates online at competitive quality with about 20% fewer Gaussians than the online 3DGS baseline.

Key facts. No citing papers in the map yet (data through 19 Oct 2026). Placed in 3D Gaussian splatting methods, one of 15 directions in 3D reconstruction and neural rendering. First posted on arXiv 17 Oct 2026.

Builds on

No reference list yet.

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2025VG-Mapping: Variation-aware Density Control for Online 3D Gaussian Mapping in Semi-static Scenes
  2. 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offs
  3. 2025Online 3D Gaussian Splatting Modeling with Novel View Selection
  4. 20243D Gaussian Splatting in Robotics: A Survey
  5. 2026Geometry-Aware Online Mapping for 3D Gaussian Splatting SLAM
  6. 2026GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping
  7. 2024MVS-GS: High-Quality 3D Gaussian Splatting Mapping via Online Multi-View Stereo
  8. 2026GeoGS-SLAM: Geometry-Only Gaussian Splatting for Dense Monocular SLAM