mlsanityData to 7 Oct 2026

ZeroBot: Learning from Scratch in Minutes with Generative Real2Sim

arXiv 2609.34010 ↗First posted 27 Sep 2026cs.RO cs.CVcited by 0

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Abstract (arXiv)

We present ZeroBot, a real2sim framework for learning a robot manipulation task from scratch in minutes under challenging conditions: zero human demonstrations, zero policy pre-training, and zero known object models. Given only a single view of an object and a goal pose for that object, ZeroBot uses image-to-3D generative models to obtain a complete object mesh, which is used in simulation for large-scale parallel reinforcement learning. To accelerate training, we introduce an action space which leverages the generated geometry and learned value function to sample states involving robot-object contact. When evaluated on real-world tasks including grasping, pushing, articulated object interaction, and multi-stage manipulation, ZeroBot achieves an 87% success rate with an average training time of 119 seconds. These results show the value of using image-to-3D models in a real2sim framework for rapid, autonomous robot learning.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 40 of its 48 references that are in the map. First posted on arXiv 27 Sep 2026.

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40 of 48 references.

References · 40

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28 more
  1. 2020Rearrangement: A Challenge for Embodied AIcited by 153
  2. 2019kPAM: KeyPoint Affordances for Category-Level Robotic Manipulationcited by 152
  3. 2018Residual Policy Learningcited by 146
  4. 2023Task and Motion Planning with Large Language Models for Object Rearrangementcited by 140
  5. 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Realitycited by 136
  6. 2024Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulationcited by 135
  7. 2025RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twinscited by 117
  8. 2024SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learningcited by 113
  9. 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Imagescited by 106
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  11. 2025PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videoscited by 78
  12. 2023Gen2Sim: Scaling up Robot Learning in Simulation with Generative Modelscited by 62
  13. 2025Amodal3R: Amodal 3D Reconstruction from Occluded 2D Imagescited by 52
  14. 2022Global Planning for Contact-Rich Manipulation via Local Smoothing of Quasi-dynamic Contact Modelscited by 46
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  16. 2024Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Roboticscited by 39
  17. 2021Planar Robot Casting with Real2Sim2Real Self-Supervised Learningcited by 38
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  20. 2024Local Policies Enable Zero-shot Long-horizon Manipulationcited by 21
  21. 2025Video2Policy: Scaling up Manipulation Tasks in Simulation through Internet Videoscited by 21
  22. 2023CabiNet: Scaling Neural Collision Detection for Object Rearrangement with Procedural Scene Generationcited by 17
  23. 2024SceneComplete: Open-World 3D Scene Completion in Cluttered Real World Environments for Robot Manipulationcited by 17
  24. 2024Continuous Control with Coarse-to-fine Reinforcement Learningcited by 15
  25. 2024DROP: Dexterous Reorientation via Online Planningcited by 11
  26. 2023Simultaneous Learning of Contact and Continuous Dynamicscited by 8
  27. 2025Is Single-View Mesh Reconstruction Ready for Robotics?cited by 6
  28. 2024HACMan++: Spatially-Grounded Motion Primitives for Manipulationcited by 5

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