Simultaneous Learning of Contact and Continuous Dynamics
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Abstract (arXiv)
Robotic manipulation can greatly benefit from the data efficiency, robustness, and predictability of model-based methods if robots can quickly generate models of novel objects they encounter. This is especially difficult when effects like complex joint friction lack clear first-principles models and are usually ignored by physics simulators. Further, numerically-stiff contact dynamics can make common model-building approaches struggle. We propose a method to simultaneously learn contact and continuous dynamics of a novel, possibly multi-link object by observing its motion through contact-rich trajectories. We formulate a system identification process with a loss that infers unmeasured contact forces, penalizing their violation of physical constraints and laws of motion given current model parameters. Our loss is unlike prediction-based losses used in differentiable simulation. Using a new dataset of real articulated object trajectories and an existing cube toss dataset, our method outperforms differentiable simulation and end-to-end alternatives with more data efficiency. See our project page for code, datasets, and media: https://sites.google.com/view/continuous-contact-nets/home
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 Oct 2023.
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Citing papers per year: 2024: 2; 2025: 4; 2026: 2.
8 papers.
- 2024A Survey of Optimization-based Task and Motion Planning: From Classical To Learning Approachescited by 20
- 2025Differentiable Simulation of Hard Contacts with Soft Gradients for Learning and Controlcited by 5
- 2025CHyLL: Learning Continuous Neural Representations of Hybrid Systemscited by 2
- 2024From Variance to Veracity: Unbundling and Mitigating Gradient Variance in Differentiable Bundle Adjustment Layerscited by 1
- 2025DEFT: Differentiable Branched Discrete Elastic Rods for Modeling Furcated DLOs in Real-Timecited by 1
- 2025DLO-Splatting: Tracking Deformable Linear Objects Using 3D Gaussian Splattingcited by 0
- 2026Test-Time Spatial Reasoning for Robot Manipulation Using Generative Real-to-Simcited by 0
- 2026ZeroBot: Learning from Scratch in Minutes with Generative Real2Simcited by 0
- 2026ZeroBot: Learning from Scratch in Minutes with Generative Real2Sim27 Sep 2026
- 2026Test-Time Spatial Reasoning for Robot Manipulation Using Generative Real-to-Sim27 Sep 2026
- 2025CHyLL: Learning Continuous Neural Representations of Hybrid Systems10 Dec 2025
- 2025Differentiable Simulation of Hard Contacts with Soft Gradients for Learning and Control17 Jun 2025
- 2025DLO-Splatting: Tracking Deformable Linear Objects Using 3D Gaussian Splatting13 May 2025
- 2025DEFT: Differentiable Branched Discrete Elastic Rods for Modeling Furcated DLOs in Real-Time20 Feb 2025
- 2024From Variance to Veracity: Unbundling and Mitigating Gradient Variance in Differentiable Bundle Adjustment Layers12 Jun 2024
- 2024A Survey of Optimization-based Task and Motion Planning: From Classical To Learning Approaches3 Apr 2024