mlsanityData to 7 Oct 2026

SceneComplete: Open-World 3D Scene Completion in Cluttered Real World Environments for Robot Manipulation

arXiv 2410.23643 ↗First posted 31 Oct 2024cs.ROcited by 17

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Abstract (arXiv)

Careful robot manipulation in every-day cluttered environments requires an accurate understanding of the 3D scene, in order to grasp and place objects stably and reliably and to avoid colliding with other objects. In general, we must construct such a 3D interpretation of a complex scene based on limited input, such as a single RGB-D image. We describe SceneComplete, a system for constructing a complete, segmented, 3D model of a scene from a single view. SceneComplete is a novel pipeline for composing general-purpose pretrained perception modules (vision-language, segmentation, image-inpainting, image-to-3D, visual-descriptors and pose-estimation) to obtain highly accurate results. We demonstrate its accuracy and effectiveness with respect to ground-truth models in a large benchmark dataset and show that its accurate whole-object reconstruction enables robust grasp proposal generation, including for a dexterous hand. We release the code and additional results on our website.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). First posted on arXiv 31 Oct 2024.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 4; 2026: 12.

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  1. 2025Any6D: Model-free 6D Pose Estimation of Novel Objectscited by 47
  2. 2024Diorama: Unleashing Zero-shot Single-view 3D Indoor Scene Modelingcited by 10
  3. 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observationscited by 5
  4. 2026Picasso: Holistic Scene Reconstruction with Physics-Constrained Samplingcited by 4
  5. 2026Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimizationcited by 3
  6. 2026Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modelingcited by 2
  7. 2025Object Reconstruction under Occlusion with Generative Priors and Contact-induced Constraintscited by 1
  8. 2026Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removalcited by 1
  9. 2026FlowTouch: View-Invariant Visuo-Tactile Predictioncited by 1
  10. 2026GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priorscited by 1
  11. 2025Vector Quantized Feature Fields for Fast 3D Semantic Liftingcited by 0
  12. 2025Rational Inverse Reasoning: Few-Shot Imitation by Inferring Intent through Planningcited by 0
5 more
  1. 2026Object Pose and Shape Estimation for Grasping: Does it Work?cited by 0
  2. 2026Can Single-View Mesh Reconstruction Generalize to Robot Camera Rotation?cited by 0
  3. 2026CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Imagecited by 0
  4. 2026Test-Time Spatial Reasoning for Robot Manipulation Using Generative Real-to-Simcited by 0
  5. 2026ZeroBot: Learning from Scratch in Minutes with Generative Real2Simcited by 0